In Search Of
A standing want. Name the relic you hunt; when a farmer finds a spare while you are grouped, it falls to you. Nothing is promised — only watched for.
Bound to the one who found it
Diablo III has no economy and no auction house. Almost every legendary and set piece is bound to your account the moment it falls. The one exception is the drop window: for two hours after an item drops, you may hand it to a player who stood in the game with you when it fell. Leave the game, or find the item alone, and it can never pass to another. There is no buying, no selling, and no price.
No coin changes hands here. Diablo III has no economy and no price — the debt is paid in time, presence and goodwill. Paid boosting and account sharing break Blizzard's law and are reported, not tolerated.
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