The Horde
Orcs, trolls, ogres and goblins, led by the warlords of the Second War. Horde units mirror the Alliance's in cost and power; the difference is in the casters and the special units.
Key units
- Grunt, Troll Axethrower (upgraded to Berserker) and Ogre (upgraded to Ogre-Mage) — the core army.
- Catapult — siege.
- Death Knight — Death and Decay, Death Coil and Raise Dead.
- Ogre-Mage — Bloodlust, Runes and Eye of Kilrogg.
- Goblin Sappers — explosive sappers.
- Dragon and the scouting Goblin Zeppelin in the air.
- At sea: Troll Destroyer, Ogre Juggernaught and Giant Turtle.
How to play them
Bloodlust on a group of Ogres is the Horde's signature attack — it wins fights fast. Death Knights deal heavy area damage, and Death and Decay ruins a clumped army.