The Terrans
Exiled humans, tough and adaptable. Terrans are the most flexible race: buildings can lift off and fly, workers repair anything mechanical, and the army mixes infantry, vehicles and starships.
Key units
- Marines and Medics (Brood War) — the backbone against Zerg; Firebats for close range.
- Vultures with Spider Mines, Siege Tanks and Goliaths — the mechanised army, strongest against Protoss.
- Wraiths, Valkyries, Science Vessels and Battlecruisers in the air.
- Ghosts lock down vehicles and call in nuclear strikes.
Playing Terran
- Wall off with Supply Depots and Barracks early to hold rushes.
- The Comsat Station's scan reveals cloaked units and enemy bases — keep energy for it.
- Siege Tanks win by position: set them up on high ground before the enemy arrives.