Diablo IV
Diablo IV was announced at BlizzCon on 1 November 2019 and released on 6 June 2023, with early access from 1 June. It returns the series to a deliberately dark, grounded Sanctuary — a shared open world rather than a menu of instanced acts — and became Blizzard's fastest-selling game ever, taking $666 million in its first five days and passing 12 million players by August 2023.
- Released: 6 June 2023 — Windows, PlayStation 4/5, Xbox One and Series X|S. On Steam from 17 October 2023 and Xbox Game Pass from 28 March 2024.
- Launch classes: Barbarian, Druid, Necromancer, Rogue, Sorcerer. The Spiritborn arrived with the first expansion, the Paladin and Warlock with the second — eight in total today.
- World: Fractured Peaks, Scosglen, Dry Steppes, Kehjistan and Hawezar at launch, joined by Nahantu and the Skovos Isles.
The story
Fifty years after Diablo III, cultists call Lilith — daughter of Mephisto and mother of humanity — back to Sanctuary. The player, remembered as the Wanderer, is caught between her and the fallen angel Inarius, in a story told from the ground up: villages, refugees and ordinary people rather than the war in the heavens.
Design
- A seamless open world, shared with other players, with world bosses, events and PvP zones.
- Procedurally generated dungeons and Nightmare Dungeon sigils layered on top of hand-built regions.
- Live service by design: a Battle Pass, quarterly seasons and a cosmetics shop, with expansions between them.