Witch Doctor
The full arsenal of the Witch Doctor — each active skill with the five runes that reshape it, and every passive that bends the fight in quieter ways.
42 skills shown
Active Skills
| Skill | Effect | Runes |
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Poison Dart
Unlocks at level 1 |
This is a Signature spell. Signature spells are free to cast. Shoot a deadly Poison Dart that deals 185% weapon damage as Poison and an additional 40% weapon damage as Poison over 2 seconds. |
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Grasp of the Dead
Unlocks at level 2 |
Cost: 150 Mana Cooldown: 8 seconds Ghoulish hands reach out from the ground, slowing enemy movement by 60% and dealing 760% weapon damage as Physical over 8 seconds. |
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Corpse Spiders
Unlocks at level 3 |
This is a Signature spell. Signature spells are free to cast. Throw a jar with 4 spiders that attack nearby enemies for a total of 576% weapon damage as Physical before dying. |
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Summon Zombie Dogs
Unlocks at level 4 |
Cooldown: 45 seconds Summon 3 Zombie Dogs from the depths to fight by your side. Each dog deals 120% of your weapon damage as Physical per hit. |
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Firebats
Unlocks at level 5 |
Cost: 125 Mana Call forth a swarm of fiery bats to burn enemies in front of you for 475% weapon damage as Fire. |
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Horrify
Unlocks at level 8 |
Cooldown: 10 seconds Don a spectral mask that horrifies all enemies within 18 yards, causing them to tremor in Fear and be Immobilized for 3 seconds. |
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Soul Harvest
Unlocks at level 9 |
Cooldown: 12 seconds Feed on the life force of enemies within 18 yards. Gain 3% Intelligence for 30 seconds for each affected enemy. This effect stacks up to 5 times. |
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Plague of Toads
Unlocks at level 11 |
This is a Signature spell. Signature spells are free to cast. Release a handful of toads that deal 190% weapon damage as Poison to enemies they come in contact with. |
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Haunt
Unlocks at level 12 |
Cost: 50 Mana Haunt an enemy with a spirit, dealing 4000% weapon damage as Cold over 12 seconds. If the enemy dies, the spirit will haunt another nearby enemy. An enemy can only be affected by one Haunt at a time. |
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Sacrifice
Unlocks at level 13 |
Banish one of your active Zombie Dogs causing it to explode, dealing 1090% of your weapon damage as Physical to all enemies within 12 yards. |
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Zombie Charger
Unlocks at level 14 |
Cost: 150 Mana Call forth a reckless, suicidal zombie that deals 560% weapon damage as Poison to all enemies in its path before decomposing. |
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Spirit Walk
Unlocks at level 16 |
Cooldown: 10 seconds Leave your physical body and enter the spirit realm for 2 seconds. While in the spirit realm, your movement is unhindered. This ability does not start its cooldown until after its effects expire. |
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Spirit Barrage
Unlocks at level 17 |
Cost: 100 Mana Bombard an enemy with 4 spirit bolts that deal a total of 600% weapon damage as Cold. |
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Gargantuan
Unlocks at level 19 |
Cooldown: 60 seconds Summon a Gargantuan zombie to fight for you. The Gargantuan attacks for 450% of your weapon damage as Physical. |
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Locust Swarm
Unlocks at level 21 |
Cost: 300 Mana Unleash a plague of locusts that swarms an enemy, dealing 1040% weapon damage as Poison over 8 seconds. The locusts will jump to additional nearby enemies. |
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Firebomb
Unlocks at level 21 |
This is a Signature spell. Signature spells are free to cast. Lob an explosive skull that deals 155% weapon damage as Fire to all enemies within 8 yards. |
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Hex
Unlocks at level 22 |
Cooldown: 15 seconds Summon a Fetish Shaman for 12 seconds that will hex groups of enemies into chickens. Hexed enemies are unable to perform offensive actions. |
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Acid Cloud
Unlocks at level 22 |
Cost: 175 Mana Cause acid to rain down, dealing an initial 300% weapon damage as Poison, followed by 360% weapon damage as Poison over 3 seconds to enemies who remain in the area. |
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Mass Confusion
Unlocks at level 22 |
Cooldown: 60 seconds Incite paranoia in enemies, confusing them and causing some to be Charmed and fight for you for 12 seconds. |
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Big Bad Voodoo
Unlocks at level 25 |
Cooldown: 120 seconds Conjure a Fetish that begins a ritual dance that increases the attack speed and movement speed of all nearby allies by 15% for 20 seconds. |
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Wall of Death
Unlocks at level 28 |
Cooldown: 8 seconds Raise a wall of zombies 28 yards wide from the ground that blocks enemies and attacks them for 1200% weapon damage as Physical over 6 seconds. |
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Fetish Army
Unlocks at level 30 |
Cooldown: 120 seconds Summon an army of 5 dagger-wielding Fetishes to fight by your side for 20 seconds. The Fetishes attack for 180% of your weapon damage as Physical. |
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Piranhas
Unlocks at level 61 |
Cost: 250 Mana Cooldown: 8 seconds Summons a pool of deadly piranhas that deals 400% weapon damage as Poison over 8 seconds. Affected enemies will also take 15% increased damage. |
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Passive Skills
| Skill | Level | Effect |
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| Jungle Fortitude | Level 10 | Reduce all damage taken by you and your pets by 15%. |
| Circle of Life | Level 10 | When an enemy dies within 20 yards, there is a 15% chance that a Zombie Dog will automatically emerge. The range of this effect is increased by your gold pickup radius. |
| Spiritual Attunement | Level 13 | Maximum Mana is increased by 10%. Regenerate 2% of your maximum Mana per second. Mana fuels your offensive and defensive skills. |
| Gruesome Feast | Level 16 | When you are healed by a health globe, gain 10% of your maximum Mana and 10% Intelligence for 15 seconds. The Intelligence bonus stacks up to 5 times. |
| Blood Ritual | Level 20 | 20% of Mana costs are paid with Life. In addition, you regenerate 1% of your maximum Life per second. |
| Bad Medicine | Level 20 | When you deal Poison damage to an enemy, its damage is reduced by 25% for 5 seconds. |
| Zombie Handler | Level 24 | Your Life, and that of your Zombie Dogs and Gargantuan are increased by 20%. Additionally, you may have 1 additional Zombie Dog summoned at one time. |
| Pierce the Veil | Level 27 | All of your damage is increased by 20%, but your Mana costs are increased by 30%. |
| Spirit Vessel | Level 30 | When you receive fatal damage, you automatically enter the spirit realm for 2 seconds and heal to 50% of your maximum Life. This effect may occur once every 60 seconds. |
| Fetish Sycophants | Level 30 | When you hit enemies with your spells, you have up to a 15% chance to summon a dagger-wielding Fetish to fight by your side for 60 seconds. |
| Rush of Essence | Level 36 | Spirit spells return 100 Mana over 10 seconds. Spirit spells are: Haunt Horrify Mass Confusion Soul Harvest Spirit Barrage Spirit Walk |
| Vision Quest | Level 40 | When you deal damage with Corpse Spiders, Firebomb, Plague of Toads, or Poison Dart, your Mana regeneration is increased by 40% for 5 seconds. |
| Fierce Loyalty | Level 45 | While you have a Gargantuan, Zombie Dog, or Fetish summoned, your movement speed is increased by 15%. This bonus is increased to 30% while a Gargantuan, Zombie Dog, or Fetish is not in combat. Additionally, you may have 1 additional Zombie Dog summoned at one time. |
| Grave Injustice | Level 50 | Gain 1% of your maximum Life and Mana and reduce the cooldown of all of your skills by 1 second when an enemy dies within 20 yards. The range is extended by items that increase your gold pickup radius. |
| Tribal Rites | Level 55 | Reduce the cooldowns of the following skills by 25%: Hex Gargantuan Fetish Army Summon Zombie Dogs Big Bad Voodoo Mass Confusion |
| Confidence Ritual | Level 60 | You deal 25% additional damage to enemies within 20 yards. |
| Creeping Death | Level 64 | Your Haunt, Locust Swarm and the damage amplification from Piranhas last almost forever. |
| Swampland Attunement | Level 66 | You and your pets gain 120 Physical, Poison, Fire, and Cold Resistance for every enemy within 20 yards. The range of this effect is increased by your gold pickup radius. |
| Midnight Feast | Level 68 | The damage of your Zombie Dogs and Gargantuan is increased by 50%. Additionally, you may have 1 additional Zombie Dog summoned at one time. |