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Witch Doctor

Witch Doctor

The full arsenal of the Witch Doctor — each active skill with the five runes that reshape it, and every passive that bends the fight in quieter ways.

42 skills shown

Active Skills

Skill Effect Runes
Poison Dart
Unlocks at level 1
This is a Signature spell. Signature spells are free to cast.

Shoot a deadly Poison Dart that deals 185% weapon damage as Poison and an additional 40% weapon damage as Poison over 2 seconds.
  • Splinters (Unlocks at level 6)
    Shoot 3 Poison Darts that deal 110% weapon damage as Poison each.
  • Numbing Dart (Unlocks at level 13)
    Shoot a Cold dart that will Slow the enemy by 60% for 2 seconds.
  • Spined Dart (Unlocks at level 25)
    Gain 50 Mana every time a Poison Dart hits an enemy. Converts the damage type to Physical.
  • Flaming Dart (Unlocks at level 43)
    Ignite the dart, dealing 565% weapon damage as Fire over 4 seconds.
  • Snake to the Face (Unlocks at level 52)
    Transform your Poison Dart into a snake that has a 35% chance to Stun the enemy for 1.5 seconds.
Grasp of the Dead
Unlocks at level 2
Cost: 150 Mana
Cooldown: 8 seconds

Ghoulish hands reach out from the ground, slowing enemy movement by 60% and dealing 760% weapon damage as Physical over 8 seconds.
  • Unbreakable Grasp (Unlocks at level 7)
    Removes the Mana cost and increases the amount enemies are Slowed to 80%.

    Damage type is changed to Cold.
  • Groping Eels (Unlocks at level 15)
    Increase the damage done to 1360% weapon damage as Physical.
  • Death Is Life (Unlocks at level 25)
    Enemies who die while in the area of Grasp of the Dead have a 70% chance to summon a Zombie Dog.

    Damage type is changed to Poison.
  • Desperate Grasp (Unlocks at level 28)
    Reduce the cooldown of Grasp of the Dead to 4 seconds.

    Damage type is changed to Poison.
  • Rain of Corpses (Unlocks at level 53)
    Corpses also fall from the sky, dealing 420% weapon damage as Physical over 3 seconds to nearby enemies.
Corpse Spiders
Unlocks at level 3
This is a Signature spell. Signature spells are free to cast.

Throw a jar with 4 spiders that attack nearby enemies for a total of 576% weapon damage as Physical before dying.
  • Leaping Spiders (Unlocks at level 9)
    Throw a jar with jumping spiders that leap up to 25 yards to reach their enemy and attack for a total of 645% weapon damage as Poison.
  • Spider Queen (Unlocks at level 18)
    Throw a jar with a spider queen that births spiderlings, dealing 2625% weapon damage as Poison over 15 seconds.

    You may have one spider queen summoned at a time.
  • Widowmakers (Unlocks at level 33)
    Throw a jar with widowmaker spiders deal a total of 700% weapon damage as Physical.
  • Medusa Spiders (Unlocks at level 45)
    Throw a jar with paralyzing spiders that have a 100% chance to Slow enemies by 60% with every attack.
  • Blazing Spiders (Unlocks at level 55)
    Throw a jar with fire spiders that return 3 Mana to you per hit.
Summon Zombie Dogs
Unlocks at level 4
Cooldown: 45 seconds

Summon 3 Zombie Dogs from the depths to fight by your side. Each dog deals 120% of your weapon damage as Physical per hit.
  • Rabid Dogs (Unlocks at level 12)
    Your Zombie Dogs gain an infectious bite that deals 120% of your weapon damage as Poison over 3 seconds.
  • Chilled to the Bone (Unlocks at level 19)
    Enemies who hit or are hit by your Zombie Dogs are Chilled for 3 seconds.
  • Life Link (Unlocks at level 28)
    Your Zombie Dogs absorb 10% of all damage done to you.
  • Burning Dogs (Unlocks at level 40)
    Your Zombie Dogs burst into flames, burning nearby enemies for 80% of your weapon damage as Fire every second.
  • Leeching Beasts (Unlocks at level 54)
    Your Zombie Dogs heal you for 100% of your Life On Hit with every attack.
Firebats
Unlocks at level 5
Cost: 125 Mana

Call forth a swarm of fiery bats to burn enemies in front of you for 475% weapon damage as Fire.
  • Dire Bats (Unlocks at level 11)
    Summon fewer but larger bats that travel a long distance and deal 500% weapon damage as Fire.
  • Vampire Bats (Unlocks at level 19)
    Firebats has an initial Mana cost of 250 mana but no longer has a channeling cost.

    Firebats' damage type turns into Physical.
  • Plague Bats (Unlocks at level 29)
    Diseased bats fly towards the enemy and infect them. Damage is slow at first, but can increase over time to a maximum of 720% weapon damage as Poison.
  • Hungry Bats (Unlocks at level 45)
    Rapidly summon two bats that each seek out a nearby enemy for 750% weapon damage as Fire.
  • Cloud of Bats (Unlocks at level 56)
    Call forth a swirl of bats that damage nearby enemies for 425% weapon damage as Fire. The damage of the bats increases every second, up to a maximum of 850% weapon damage after 3 seconds.
Horrify
Unlocks at level 8
Cooldown: 10 seconds

Don a spectral mask that horrifies all enemies within 18 yards, causing them to tremor in Fear and be Immobilized for 3 seconds.
  • Phobia (Unlocks at level 14)
    Enemies are no longer Immobilized and will instead run in Fear for 5 seconds.
  • Stalker (Unlocks at level 21)
    Increase movement speed by 20% for 4 seconds after casting Horrify.
  • Face of Death (Unlocks at level 34)
    Increase the radius of Horrify to 24 yards.
  • Frightening Aspect (Unlocks at level 44)
    Gain 50% additional Armor for 8 seconds after casting Horrify.
  • Ruthless Terror (Unlocks at level 56)
    Gain 55 Mana for every horrified enemy.
Soul Harvest
Unlocks at level 9
Cooldown: 12 seconds

Feed on the life force of enemies within 18 yards. Gain 3% Intelligence for 30 seconds for each affected enemy. This effect stacks up to 5 times.
  • Swallow Your Soul (Unlocks at level 15)
    Gain mana and increase maximum Mana by 5% for each enemy harvested.
  • Siphon (Unlocks at level 21)
    Gain 32,185 Life for every harvested enemy.
  • Languish (Unlocks at level 32)
    Increase your Armor by 10% per harvested enemy and reduce their movement speed by 80% for 5 seconds.
  • Soul to Waste (Unlocks at level 39)
    Gain 5% increased movement speed for each enemy harvested.
  • Vengeful Spirit (Unlocks at level 49)
    Harvested enemies also take 640% weapon damage as Physical.
Plague of Toads
Unlocks at level 11
This is a Signature spell. Signature spells are free to cast.

Release a handful of toads that deal 190% weapon damage as Poison to enemies they come in contact with.
  • Explosive Toads (Unlocks at level 17)
    Mutate to fire bullfrogs that explode for 245% weapon damage as Fire.
  • Piercing Toads (Unlocks at level 24)
    Mutate to frogs that pierce through enemies for 130% weapon damage as Physical.
  • Rain of Toads (Unlocks at level 35)
    Cause toads to rain from the sky that deal 130% weapon damage as Poison to enemies in the area over 2 seconds.
  • Addling Toads (Unlocks at level 51)
    Mutate to yellow toads that deal 190% weapon damage as Poison and have a 15% chance to Confuse affected enemies for 4 seconds.
  • Toad Affinity (Unlocks at level 54)
    Gain 9 Mana every time a toad hits an enemy.

    Plague of Toads' damage turns into Cold.
Haunt
Unlocks at level 12
Cost: 50 Mana

Haunt an enemy with a spirit, dealing 4000% weapon damage as Cold over 12 seconds. If the enemy dies, the spirit will haunt another nearby enemy.

An enemy can only be affected by one Haunt at a time.
  • Consuming Spirit (Unlocks at level 18)
    The spirit returns 4291 Life per second.

    Haunt's damage turns into Fire.
  • Resentful Spirits (Unlocks at level 23)
    Release two spirits with every cast.
  • Lingering Spirit (Unlocks at level 35)
    If there are no enemies left, the spirit will linger for up to 10 seconds looking for new enemies.
  • Poisoned Spirit (Unlocks at level 48)
    Haunted enemies take 20% more damage from your attacks.

    Haunt's damage turns into Poison.
  • Draining Spirit (Unlocks at level 57)
    The spirit returns 12 Mana per second.

    Haunt's damage turns into Physical.
Sacrifice
Unlocks at level 13
Banish one of your active Zombie Dogs causing it to explode, dealing 1090% of your weapon damage as Physical to all enemies within 12 yards.
  • Black Blood (Unlocks at level 18)
    Ichor erupts from the corpse of the Zombie Dog and Stuns enemies for 3 seconds.
  • Next of Kin (Unlocks at level 24)
    Each Zombie Dog you sacrifice has a 35% chance to resurrect as a new Zombie Dog.
  • Pride (Unlocks at level 36)
    Gain 280 Mana for each Zombie Dog you sacrifice.
  • For the Master (Unlocks at level 41)
    Command all of your Zombie Dogs to charge the target at the same time, each dealing 1300% weapon damage as Physical.
  • Provoke the Pack (Unlocks at level 51)
    Gain 20% increased damage done for 5 seconds after using Sacrifice.
Zombie Charger
Unlocks at level 14
Cost: 150 Mana

Call forth a reckless, suicidal zombie that deals 560% weapon damage as Poison to all enemies in its path before decomposing.
  • Pile On (Unlocks at level 21)
    Summon a tower of zombies that falls over, dealing 880% weapon damage as Physical to any enemies it hits.
  • Undeath (Unlocks at level 27)
    If the Zombie Charger kills any enemies, it will reanimate and charge nearby enemies for 480% weapon damage as Poison. This effect can repeat up to 2 times.
  • Lumbering Cold (Unlocks at level 33)
    Zombie winter bears crawl out of the ground and run in all directions, dealing 280% weapon damage as Cold to nearby enemies.
  • Explosive Beast (Unlocks at level 42)
    Summon an explosive Zombie Dog that streaks toward the enemy before exploding, dealing 680% weapon damage as Fire to all enemies within 12 yards.
  • Zombie Bears (Unlocks at level 54)
    Summon zombie bears that stampede towards your enemy. Each bear deals 520% weapon damage as Poison to enemies in the area.
Spirit Walk
Unlocks at level 16
Cooldown: 10 seconds

Leave your physical body and enter the spirit realm for 2 seconds. While in the spirit realm, your movement is unhindered.

This ability does not start its cooldown until after its effects expire.
  • Jaunt (Unlocks at level 23)
    Increase the duration of Spirit Walk to 3 seconds.
  • Honored Guest (Unlocks at level 29)
    Gain 20% of your maximum Mana when you activate Spirit Walk.
  • Umbral Shock (Unlocks at level 38)
    When Spirit Walk ends, your physical body erupts for 750% weapon damage as Fire to all enemies within 10 yards.
  • Severance (Unlocks at level 47)
    Increase your movement speed by an additional 100% while in the spirit realm.
  • Healing Journey (Unlocks at level 53)
    Gain 15% of your maximum Life when you activate Spirit Walk.
Spirit Barrage
Unlocks at level 17
Cost: 100 Mana

Bombard an enemy with 4 spirit bolts that deal a total of 600% weapon damage as Cold.
  • The Spirit Is Willing (Unlocks at level 23)
    Gain 12 Mana each time Spirit Barrage hits.
  • Well of Souls (Unlocks at level 32)
    An additional 3 spirits seek out other enemies and deal 65% weapon damage as Fire.
  • Phantasm (Unlocks at level 37)
    Summon a spectre that deals 750% weapon damage as Cold over 5 seconds to all enemies within 10 yards.

    You can have a maximum of 3 Phantasms out at one time.
  • Phlebotomize (Unlocks at level 44)
    Gain 6437 Life each time Spirit Barrage hits.
  • Manitou (Unlocks at level 59)
    Summon a spectre that hovers over you, unleashing spirit bolts at nearby enemies for 14,000% weapon damage as Cold over 20 seconds.
Gargantuan
Unlocks at level 19
Cooldown: 60 seconds

Summon a Gargantuan zombie to fight for you. The Gargantuan attacks for 450% of your weapon damage as Physical.
  • Humongoid (Unlocks at level 22)
    The Gargantuan gains the Cleave ability, allowing its attacks to hit multiple enemies for 585% of your weapon damage as Cold.
  • Restless Giant (Unlocks at level 29)
    When the Gargantuan encounters an elite enemy or is near 5 enemies, it enrages for 15 seconds gaining:

    20% movement speed

    35% attack speed

    200% Physical damage

    This effect cannot occur more than once every 45 seconds. Elite enemies include champions, rares, bosses, and other players.
  • Wrathful Protector (Unlocks at level 39)
    Summon a more powerful Gargantuan to fight for you for 15 seconds. The Gargantuan's fists burn with fire, dealing 575% of your weapon damage as Fire and knocking enemies into the air.
  • Big Stinker (Unlocks at level 48)
    The Gargantuan is surrounded by a poison cloud that deals 135% weapon damage as Poison per second to nearby enemies.
  • Bruiser (Unlocks at level 56)
    The Gargantuan gains the ability to periodically slam enemies, dealing 200% of your weapon damage as Fire and stunning them for 3 seconds.
Locust Swarm
Unlocks at level 21
Cost: 300 Mana

Unleash a plague of locusts that swarms an enemy, dealing 1040% weapon damage as Poison over 8 seconds.

The locusts will jump to additional nearby enemies.
  • Pestilence (Unlocks at level 27)
    Locust Swarm has a 100% chance to jump to two additional enemies instead of one.
  • Devouring Swarm (Unlocks at level 33)
    Gain 25 Mana a second while the first enemy hit by a Locust Swarm cast is still affected by that swarm.
  • Cloud of Insects (Unlocks at level 37)
    Enemies affected deal 25% reduced damage.
  • Diseased Swarm (Unlocks at level 42)
    Enemies killed while affected by Locust Swarm leave behind a cloud of locusts that deal 750% weapon damage as Poison over 3 seconds to enemies who stand in the area.
  • Searing Locusts (Unlocks at level 59)
    Engulf the enemy with burning locusts that deal 1480% weapon damage as Fire over 8 seconds.
Firebomb
Unlocks at level 21
This is a Signature spell. Signature spells are free to cast.

Lob an explosive skull that deals 155% weapon damage as Fire to all enemies within 8 yards.
  • Flash Fire (Unlocks at level 28)
    Rather than exploding for area damage, each Firebomb can bounce to up to 6 additional enemies. Damage is reduced by 15% per bounce.
  • Roll the Bones (Unlocks at level 31)
    The skull can bounce up to 2 times.
  • Fire Pit (Unlocks at level 38)
    The explosion creates a pool of fire that deals 60% weapon damage as Fire over 3 seconds.
  • Pyrogeist (Unlocks at level 47)
    Create a column of flame that spews fire at the closest enemy for 880% weapon damage as Fire over 6 seconds.

    You may have up to 3 Pyrogeists active at a time.
  • Ghost Bomb (Unlocks at level 60)
    In addition to the base explosion, the skull creates a larger blast that deals an additional 30% weapon damage as Cold to all other enemies within 28 yards.
Hex
Unlocks at level 22
Cooldown: 15 seconds

Summon a Fetish Shaman for 12 seconds that will hex groups of enemies into chickens. Hexed enemies are unable to perform offensive actions.
  • Hedge Magic (Unlocks at level 26)
    The Fetish Shaman will periodically heal allies for 32,185 Life.
  • Jinx (Unlocks at level 31)
    Hexed enemies take 15% additional damage.
  • Angry Chicken (Unlocks at level 36)
    Transform into an angry chicken for up to 2 seconds that can explode for 1350% weapon damage as Poison to all enemies within 12 yards.
  • Toad of Hugeness (Unlocks at level 43)
    Summon a giant toad that pulls in enemies, briefly swallows them whole, then spits them back out with a layer of goo that deals 750% weapon damage as Poison over 5 seconds, Slows them, and increases their damage taken by 15%.
  • Unstable Form (Unlocks at level 58)
    Hexed enemies explode when killed, dealing 500% weapon damage as Fire to all enemies within 8 yards.
Acid Cloud
Unlocks at level 22
Cost: 175 Mana

Cause acid to rain down, dealing an initial 300% weapon damage as Poison, followed by 360% weapon damage as Poison over 3 seconds to enemies who remain in the area.
  • Acid Rain (Unlocks at level 26)
    Increase the initial area of effect of Acid Cloud to 24 yards.
  • Lob Blob Bomb (Unlocks at level 30)
    The acid on the ground forms into a slime that irradiates nearby enemies for 600% weapon damage as Poison over 5 seconds.
  • Slow Burn (Unlocks at level 39)
    Create pools of frost to deal 720% weapon damage as Cold over 6 seconds.
  • Kiss of Death (Unlocks at level 46)
    Spit a cloud of acid that deals 333% weapon damage as Poison, followed by 400% weapon damage as Poison over 3 seconds.
  • Corpse Bomb (Unlocks at level 55)
    Raise a corpse from the ground that explodes for 700% weapon damage as Fire to enemies in the area.
Mass Confusion
Unlocks at level 22
Cooldown: 60 seconds

Incite paranoia in enemies, confusing them and causing some to be Charmed and fight for you for 12 seconds.
  • Unstable Realm (Unlocks at level 26)
    Reduce the cooldown of Mass Confusion to 30 seconds.
  • Devolution (Unlocks at level 34)
    Enemies killed while Confused have a 100% chance to spawn a Zombie Dog.
  • Mass Hysteria (Unlocks at level 43)
    Up to 10 enemies who are not Confused become Stunned for 3 seconds.
  • Paranoia (Unlocks at level 46)
    All enemies in the area of Mass Confusion deal 30% less damage for 12 seconds.
  • Mass Hallucination (Unlocks at level 54)
    Amid the confusion, a giant spirit rampages through enemies, dealing 400% weapon damage per second as Physical to enemies it passes through.
Big Bad Voodoo
Unlocks at level 25
Cooldown: 120 seconds

Conjure a Fetish that begins a ritual dance that increases the attack speed and movement speed of all nearby allies by 15% for 20 seconds.
  • Jungle Drums (Unlocks at level 31)
    Increase the duration of the ritual to 30 seconds.
  • Rain Dance (Unlocks at level 37)
    The ritual restores 250 Mana per second while standing in the ritual area.
  • Slam Dance (Unlocks at level 44)
    The Fetish increases the damage of all nearby allies by 15%.
  • Ghost Trance (Unlocks at level 50)
    The ritual heals all nearby allies for 5% of their maximum Life per second and reduces all damage taken by 20%.
  • Boogie Man (Unlocks at level 58)
    Enemies who die in the ritual area have a 50% chance to resurrect as a Zombie Dog.
Wall of Death
Unlocks at level 28
Cooldown: 8 seconds

Raise a wall of zombies 28 yards wide from the ground that blocks enemies and attacks them for 1200% weapon damage as Physical over 6 seconds.
  • Ring of Poison (Unlocks at level 32)
    Summon a deadly ring for 5 seconds that poisons nearby enemies for 1200% weapon damage as Poison over 8 seconds.
  • Wall of Zombies (Unlocks at level 35)
    Increase the width of the wall to 50 yards. All enemies in front of you are knocked back behind the wall.
  • Surrounded by Death (Unlocks at level 41)
    Raise a circle of zombies from the ground that traps and attacks nearby enemies for 1250% weapon damage as Physical over 5 seconds.
  • Fire Wall (Unlocks at level 49)
    Raise a wall of flame 40 yards wide for 8 seconds that burns enemies who walk through, causing them to take 1100% weapon damage as Fire over 4 seconds.
  • Communing with Spirits (Unlocks at level 60)
    Summon a circle of spirits for 6 seconds that deals 1200% weapon damage as Cold, Chills nearby enemies by 60%, and reduces their damage dealt by 25% for 3 seconds.
Fetish Army
Unlocks at level 30
Cooldown: 120 seconds

Summon an army of 5 dagger-wielding Fetishes to fight by your side for 20 seconds. The Fetishes attack for 180% of your weapon damage as Physical.
  • Fetish Ambush (Unlocks at level 34)
    Each Fetish deals 680% weapon damage as Cold to any nearby enemy as it is summoned.
  • Devoted Following (Unlocks at level 40)
    Decrease the cooldown of Fetish Army to 90 seconds.
  • Legion of Daggers (Unlocks at level 46)
    Increase number of dagger-wielding Fetishes summoned by 3.
  • Tiki Torchers (Unlocks at level 52)
    Summon an additional 2 Fetish casters who breathe fire in a cone in front of them and deal 85% of your weapon damage as Fire.
  • Head Hunters (Unlocks at level 60)
    Summon an additional 2 Hunter Fetishes that shoot blowdarts at enemies, dealing 130% of your weapon damage as Poison.
Piranhas
Unlocks at level 61
Cost: 250 Mana
Cooldown: 8 seconds

Summons a pool of deadly piranhas that deals 400% weapon damage as Poison over 8 seconds. Affected enemies will also take 15% increased damage.
  • Bogadile (Unlocks at level 62)
    A giant bogadile emerges from the pool of water, Stuns, and bites a monster dealing 1100% weapon damage as Physical.
  • Zombie Piranhas (Unlocks at level 63)
    Turn the piranhas into zombie piranhas. The piranhas will leap out from the pool savagely at nearby enemies
  • Piranhado (Unlocks at level 65)
    The pool of piranhas becomes a tornado of piranhas that lasts 4 seconds. Nearby enemies are periodically sucked into the tornado.

    Increases the cooldown to 16 seconds.
  • Wave of Mutilation (Unlocks at level 67)
    Turn each cast into a wave of piranhas that crash forward dealing 475% weapon damage and causing all enemies affected to take 15% increased damage for 8 seconds.
  • Frozen Piranhas (Unlocks at level 69)
    Changes the damage dealt to 400% weapon damage as Cold over 8 seconds, chilling enemies for the entire duration.

Passive Skills

Skill Level Effect
Jungle Fortitude Level 10 Reduce all damage taken by you and your pets by 15%.
Circle of Life Level 10 When an enemy dies within 20 yards, there is a 15% chance that a Zombie Dog will automatically emerge.

The range of this effect is increased by your gold pickup radius.
Spiritual Attunement Level 13 Maximum Mana is increased by 10%. Regenerate 2% of your maximum Mana per second.

Mana fuels your offensive and defensive skills.
Gruesome Feast Level 16 When you are healed by a health globe, gain 10% of your maximum Mana and 10% Intelligence for 15 seconds. The Intelligence bonus stacks up to 5 times.
Blood Ritual Level 20 20% of Mana costs are paid with Life. In addition, you regenerate 1% of your maximum Life per second.
Bad Medicine Level 20 When you deal Poison damage to an enemy, its damage is reduced by 25% for 5 seconds.
Zombie Handler Level 24 Your Life, and that of your Zombie Dogs and Gargantuan are increased by 20%.

Additionally, you may have 1 additional Zombie Dog summoned at one time.
Pierce the Veil Level 27 All of your damage is increased by 20%, but your Mana costs are increased by 30%.
Spirit Vessel Level 30 When you receive fatal damage, you automatically enter the spirit realm for 2 seconds and heal to 50% of your maximum Life.

This effect may occur once every 60 seconds.
Fetish Sycophants Level 30 When you hit enemies with your spells, you have up to a 15% chance to summon a dagger-wielding Fetish to fight by your side for 60 seconds.
Rush of Essence Level 36 Spirit spells return 100 Mana over 10 seconds.

Spirit spells are:
Haunt
Horrify
Mass Confusion
Soul Harvest
Spirit Barrage
Spirit Walk
Vision Quest Level 40 When you deal damage with Corpse Spiders, Firebomb, Plague of Toads, or Poison Dart, your Mana regeneration is increased by 40% for 5 seconds.
Fierce Loyalty Level 45 While you have a Gargantuan, Zombie Dog, or Fetish summoned, your movement speed is increased by 15%.

This bonus is increased to 30% while a Gargantuan, Zombie Dog, or Fetish is not in combat.

Additionally, you may have 1 additional Zombie Dog summoned at one time.
Grave Injustice Level 50 Gain 1% of your maximum Life and Mana and reduce the cooldown of all of your skills by 1 second when an enemy dies within 20 yards.

The range is extended by items that increase your gold pickup radius.
Tribal Rites Level 55 Reduce the cooldowns of the following skills by 25%:
Hex
Gargantuan
Fetish Army
Summon Zombie Dogs
Big Bad Voodoo
Mass Confusion
Confidence Ritual Level 60 You deal 25% additional damage to enemies within 20 yards.
Creeping Death Level 64 Your Haunt, Locust Swarm and the damage amplification from Piranhas last almost forever.
Swampland Attunement Level 66 You and your pets gain 120 Physical, Poison, Fire, and Cold Resistance for every enemy within 20 yards.

The range of this effect is increased by your gold pickup radius.
Midnight Feast Level 68 The damage of your Zombie Dogs and Gargantuan is increased by 50%.

Additionally, you may have 1 additional Zombie Dog summoned at one time.

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