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Paragon Calculator

Paragon Calculator

Past the seventieth level a hero climbs forever, and every Paragon point earned is a choice. Pour them into the four disciplines below and this reckoning shows the bonus each grants — and holds every attribute to its cap, so no point is ever wasted past the limit.

Points spent: 0

Core (0)

Attribute Points Bonus
Primary Stat
no cap
Vitality
no cap
Movement Speed
max 50
Maximum Resource
max 50

Offense (0)

Attribute Points Bonus
Critical Hit Chance
max 50
Critical Hit Damage
max 50
Attack Speed
max 50
Cooldown Reduction
max 50

Defense (0)

Attribute Points Bonus
Life
max 50
Armor
max 50
Resistance to All Elements
max 50
Life Regeneration
max 50

Utility (0)

Attribute Points Bonus
Area Damage
max 50
Resource Cost Reduction
max 50
Life on Hit
max 50
Gold Find
max 50

Points are earned one at a time and the categories fill in turn — Core, Offense, Defense, Utility — so a real distribution stays roughly even across the four. In Core, Primary Stat and Vitality alone rise without limit; every other attribute is capped at fifty points.

Maximum Resource, Life Regeneration and Life on Hit grant a flat bonus whose exact size shifts with your class resource and the game's patch, so they are shown here as a point allocation rather than a fixed figure.