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Paragon Calculator

Paragon Calculator

Past the seventieth level a hero climbs forever, and every Paragon point earned is a choice. Pour them into the four disciplines below and this reckoning shows the bonus each grants — and holds every attribute to its cap, so no point is ever wasted past the limit.

Points spent: 0

Core (0)

Attribute Points Bonus
Primary Stat
no cap
—
Vitality
no cap
—
Movement Speed
max 50
—
Maximum Resource
max 50
—

Offense (0)

Attribute Points Bonus
Critical Hit Chance
max 50
—
Critical Hit Damage
max 50
—
Attack Speed
max 50
—
Cooldown Reduction
max 50
—

Defense (0)

Attribute Points Bonus
Life
max 50
—
Armor
max 50
—
Resistance to All Elements
max 50
—
Life Regeneration
max 50
—

Utility (0)

Attribute Points Bonus
Area Damage
max 50
—
Resource Cost Reduction
max 50
—
Life on Hit
max 50
—
Gold Find
max 50
—

Points are earned one at a time and the categories fill in turn — Core, Offense, Defense, Utility — so a real distribution stays roughly even across the four. In Core, Primary Stat and Vitality alone rise without limit; every other attribute is capped at fifty points.

Maximum Resource, Life Regeneration and Life on Hit grant a flat bonus whose exact size shifts with your class resource and the game's patch, so they are shown here as a point allocation rather than a fixed figure.