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Followers

Followers

No hero walks Sanctuary alone. Three companions can be raised at your side — the Templar's shield, the Scoundrel's bow, the Enchantress's spellcraft — each learning a handful of skills as they grow.

24 follower skills shown

Templar — Kormac

Skill Level Effect
Intervene Level 5 Cooldown: 10 seconds

Taunt enemies within 10 yards of you for 3.00 seconds when you are hit, based on the Templar's Strength.
Heal Level 5 Cooldown: 30 seconds

Heals you and the Templar for 193,093 Life based on the Templar's Strength.
Intimidate Level 10 Enemies that hit or are hit by the Templar are slowed by 80% for 3.00 seconds based on the Templar's Strength.
Loyalty Level 10 Regenerates 6436 Life per second for you and the Templar based on the Templar's Strength.
Onslaught Level 15 Cooldown: 20 seconds

Delivers a massive blow to an enemy for 800% weapon damage and causes the target and nearby enemies to take 10% increased damage for 3.00 seconds based on the Templar's Strength.
Charge Level 15 Cooldown: 10 seconds

Charges a target, dealing 280% weapon damage and stunning all enemies within 8 yards for 3.00 seconds based on the Templar's Strength.
Inspire Level 20 Increases your resource generation.

Mana: 7 per second.
Hatred: 1 per second.
Wrath: 1.1 per second.
Arcane Power: 1.4 per second.
Fury: 10% generated.
Spirit: 10% generated.
Essence: 10% generated.
Guardian Level 20 Cooldown: 120 seconds

When you take fatal damage, the Templar rushes to your aid, knocking back enemies within 15 yards, healing you for 15.00% Life based on the Templar's Strength, and shielding you from all damage for 5 seconds.

Scoundrel — Lyndon

Skill Level Effect
Crippling Shot Level 5 Cooldown: 4 seconds

Ranged attack that deals 140% weapon damage and slows enemies hit by 80% for 3.00 seconds based on the Scoundrel's Dexterity.

Requires Bow
Powered Shot Level 5 Cooldown: 8 seconds

Ranged attack that explodes on impact, dealing 120% weapon damage as Arcane to enemies within 10 yards and has a 100% chance to Stun enemies for 3.00 seconds based on the Scoundrel's Dexterity.

Requires Bow
Anatomy Level 10 Increases Critical Hit Chance by 1.80% for you and the Scoundrel based on the Scoundrel's Dexterity.
Hysteria Level 10 Whenever you or the Scoundrel land a Critical Hit, you both will go into hysterics, increasing all damage done by 3% for 3.00 seconds based on the Scoundrel's Dexterity.
Multishot Level 15 Cooldown: 8 seconds

Active: The Scoundrel will shoot 3 bolts, each dealing 110% weapon damage.

Passive: The Scoundrel's special attacks have a 50.00% chance to fire 3 bolts based on the Scoundrel's Dexterity.

Requires Bow
Piercing Shot Level 15 Cooldown: 20 seconds

Ranged attack that pierces that deals 500% weapon damage and increases damage done to enemies by 10% for 3.00 seconds based on the Scoundrel's Dexterity.

Requires Bow
Night's Veil Level 20 Cooldown: 30 seconds

The Scoundrel launches a cloud that covers a 20 yard area and lasts 2.00 seconds based on the Scoundrel's Dexterity. All attacks against enemies that are inside the cloud will be critical hits.
Vanish Level 20 Cooldown: 120 seconds

When you take fatal damage, the Scoundrel conceals you from enemies for 3.00 seconds based on the Scoundrel's Dexterity, allowing you to escape your death.

Enchantress — Eirena

Skill Level Effect
Charm Level 15 Cooldown: 18 seconds

Charms an enemy to fight for you for 8 seconds.
Temporal Pulse Level 15 Cooldown: 4 seconds

The Enchantress casts a guided orb that deals 150% weapon damage as Arcane to enemies within 15 yards and slows them by 80% for 3.00 seconds based on the Enchantress's Intelligence.
Prophetic Harmony Level 20 Reduces your Skills' Cooldowns by 5.00% based on the Enchantress's Intelligence.
Amplification Level 20 Increases your static elemental damage bonuses by 5.00% based on the Enchantress's Intelligence.
Powered Shield Level 25 Reduces damage by 6% from ranged attacks, increases Armor by 3% and slows melee attackers by 60% for 3.00 seconds for you and the Enchantress based on her Intelligence.
Erosion Level 25 Cooldown: 20 seconds

Conjures a pool of energy that deals 330% weapon damage as Arcane over 5.00 seconds based on the Enchantress's Intelligence. Affected enemies will also take 10% increased damage.
Fate's Lapse Level 30 Cooldown: 120 seconds

When you take fatal damage, the Enchantress empowers you to move through time, slowing enemies' movement, attack speed, and projectiles by 80% for 3.00 seconds to avoid death based on the Enchantress's Intelligence.
Focused Mind Level 30 A 40 yard aura that increases attack speed for you and the Enchantress by 3.00% based on the Enchantress's Intelligence.

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