Followers
No hero walks Sanctuary alone. Three companions can be raised at your side — the Templar's shield, the Scoundrel's bow, the Enchantress's spellcraft — each learning a handful of skills as they grow.
24 follower skills shown
Templar — Kormac
| Skill | Level | Effect |
|---|---|---|
| Intervene | Level 5 | Cooldown: 10 seconds Taunt enemies within 10 yards of you for 3.00 seconds when you are hit, based on the Templar's Strength. |
| Heal | Level 5 | Cooldown: 30 seconds Heals you and the Templar for 193,093 Life based on the Templar's Strength. |
| Intimidate | Level 10 | Enemies that hit or are hit by the Templar are slowed by 80% for 3.00 seconds based on the Templar's Strength. |
| Loyalty | Level 10 | Regenerates 6436 Life per second for you and the Templar based on the Templar's Strength. |
| Onslaught | Level 15 | Cooldown: 20 seconds Delivers a massive blow to an enemy for 800% weapon damage and causes the target and nearby enemies to take 10% increased damage for 3.00 seconds based on the Templar's Strength. |
| Charge | Level 15 | Cooldown: 10 seconds Charges a target, dealing 280% weapon damage and stunning all enemies within 8 yards for 3.00 seconds based on the Templar's Strength. |
| Inspire | Level 20 | Increases your resource generation. Mana: 7 per second. Hatred: 1 per second. Wrath: 1.1 per second. Arcane Power: 1.4 per second. Fury: 10% generated. Spirit: 10% generated. Essence: 10% generated. |
| Guardian | Level 20 | Cooldown: 120 seconds When you take fatal damage, the Templar rushes to your aid, knocking back enemies within 15 yards, healing you for 15.00% Life based on the Templar's Strength, and shielding you from all damage for 5 seconds. |
Scoundrel — Lyndon
| Skill | Level | Effect |
|---|---|---|
| Crippling Shot | Level 5 | Cooldown: 4 seconds Ranged attack that deals 140% weapon damage and slows enemies hit by 80% for 3.00 seconds based on the Scoundrel's Dexterity. Requires Bow |
| Powered Shot | Level 5 | Cooldown: 8 seconds Ranged attack that explodes on impact, dealing 120% weapon damage as Arcane to enemies within 10 yards and has a 100% chance to Stun enemies for 3.00 seconds based on the Scoundrel's Dexterity. Requires Bow |
| Anatomy | Level 10 | Increases Critical Hit Chance by 1.80% for you and the Scoundrel based on the Scoundrel's Dexterity. |
| Hysteria | Level 10 | Whenever you or the Scoundrel land a Critical Hit, you both will go into hysterics, increasing all damage done by 3% for 3.00 seconds based on the Scoundrel's Dexterity. |
| Multishot | Level 15 | Cooldown: 8 seconds Active: The Scoundrel will shoot 3 bolts, each dealing 110% weapon damage. Passive: The Scoundrel's special attacks have a 50.00% chance to fire 3 bolts based on the Scoundrel's Dexterity. Requires Bow |
| Piercing Shot | Level 15 | Cooldown: 20 seconds Ranged attack that pierces that deals 500% weapon damage and increases damage done to enemies by 10% for 3.00 seconds based on the Scoundrel's Dexterity. Requires Bow |
| Night's Veil | Level 20 | Cooldown: 30 seconds The Scoundrel launches a cloud that covers a 20 yard area and lasts 2.00 seconds based on the Scoundrel's Dexterity. All attacks against enemies that are inside the cloud will be critical hits. |
| Vanish | Level 20 | Cooldown: 120 seconds When you take fatal damage, the Scoundrel conceals you from enemies for 3.00 seconds based on the Scoundrel's Dexterity, allowing you to escape your death. |
Enchantress — Eirena
| Skill | Level | Effect |
|---|---|---|
| Charm | Level 15 | Cooldown: 18 seconds Charms an enemy to fight for you for 8 seconds. |
| Temporal Pulse | Level 15 | Cooldown: 4 seconds The Enchantress casts a guided orb that deals 150% weapon damage as Arcane to enemies within 15 yards and slows them by 80% for 3.00 seconds based on the Enchantress's Intelligence. |
| Prophetic Harmony | Level 20 | Reduces your Skills' Cooldowns by 5.00% based on the Enchantress's Intelligence. |
| Amplification | Level 20 | Increases your static elemental damage bonuses by 5.00% based on the Enchantress's Intelligence. |
| Powered Shield | Level 25 | Reduces damage by 6% from ranged attacks, increases Armor by 3% and slows melee attackers by 60% for 3.00 seconds for you and the Enchantress based on her Intelligence. |
| Erosion | Level 25 | Cooldown: 20 seconds Conjures a pool of energy that deals 330% weapon damage as Arcane over 5.00 seconds based on the Enchantress's Intelligence. Affected enemies will also take 10% increased damage. |
| Fate's Lapse | Level 30 | Cooldown: 120 seconds When you take fatal damage, the Enchantress empowers you to move through time, slowing enemies' movement, attack speed, and projectiles by 80% for 3.00 seconds to avoid death based on the Enchantress's Intelligence. |
| Focused Mind | Level 30 | A 40 yard aura that increases attack speed for you and the Enchantress by 3.00% based on the Enchantress's Intelligence. |