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Man-at-Arms

All-purpose Infantry. Strong vs. buildings, Infantry, Scout Cavalry- and Skirmisher-line. Weak vs. Ranged Soldiers at long range. Upgrades: attack, armor (Blacksmith); speed, pierce armor, to Long Swordsman (Barracks); creation speed (Castle); more resistant to Monks (Monastery).

Stats

HPAttackPierce / ranged armorSpeedLine of sightReload (s)Time Cost
45 6 1 0.96 4 2 21s 50 Food 20 Gold

Available to

Armenians Aztecs Bengalis Berbers Bohemians Britons Bulgarians Burgundians Burmese Byzantines Celts Chinese Cumans Danes Dravidians Ethiopians Franks Georgians Goths Gurjaras Hindustanis Huns Italians Japanese Jurchens Khitans Khmer Koreans Lithuanians Magyars Malay Malians Maya Mongols Persians Poles Portuguese Romans Saracens Saxons Shu Sicilians Slavs Spanish Tatars Teutons Turks Varangians Vietnamese Vikings Wei Wu

Data from aoe2techtree (SiegeEngineers) (MIT (code); game data under Microsoft's Game Content Usage Rules), imported 2026-10-03.
Age of Empires II © Microsoft Corporation. TheGHoppers was created under Microsoft's Game Content Usage Rules using assets from Age of Empires II, and it is not endorsed by or affiliated with Microsoft. Game Content Usage Rules