Teutons
Infantry and Defensive civilization
- Farms cost -40%
- Town Centers +10 garrison capacity; Towers +5 garrison capacity
- Infantry and Mounted Units +1/+2 melee armor in Castle/Imperial Age
- Monks +100% healing range
- Murder Holes, Herbal Medicine free
- Unique Unit:
- Teutonic Knight (Infantry)
- Unique Techs:
- Ironclad (Siege Weapons +4 melee armor)
- Crenellations (Castles +3 range, garrisoned Infantry fires arrows)
- Team Bonus:
- Units more resistant to conversion
Unique units
Elite Teutonic Knight Teutonic Knight
Unique technologies
Data from aoe2techtree (SiegeEngineers)
(MIT (code); game data under Microsoft's Game Content Usage Rules), imported 2026-10-03.
Age of Empires II © Microsoft Corporation. TheGHoppers was created under Microsoft's Game Content Usage Rules using assets from Age of Empires II, and it is not endorsed by or affiliated with Microsoft. Game Content Usage Rules