Class: Rogue
Legendary Node
You deal X% increased damage, doubled against Crowd Controlled enemies.
The board laid bare — each cell a node you may claim as paragon points are spent. Hover a node to read its kind. Scaling values rise with your stats and are not shown here.
Gate Normal node — Strength Normal node — Dexterity Normal node — Intelligence Normal node — Intelligence Normal node — Dexterity Normal node — Dexterity Normal node — Intelligence Normal node — Dexterity Magic node Magic node Normal node — Dexterity Magic node Rare node — Damage to Crowd-Controlled Enemies, Armor Normal node — Intelligence Normal node — Strength Normal node — Dexterity Normal node — Willpower Magic node Magic node Normal node — Strength Normal node — Intelligence Normal node — Dexterity Rare node — All Resistance, Maximum Life Magic node Magic node Normal node — Dexterity Normal node — Strength Normal node — Willpower Normal node — Dexterity Normal node — Intelligence Normal node — Intelligence Normal node — Dexterity Normal node — Strength Magic node Magic node Normal node — Strength Normal node — Dexterity Normal node — Intelligence Magic node — Intelligence Magic node Normal node — Dexterity Normal node — Strength Normal node — Strength Normal node — Dexterity Normal node — Strength Magic node Normal node — Intelligence Normal node — Dexterity Normal node — Dexterity Rare node — Damage to Crowd-Controlled Enemies, Dexterity Magic node Normal node — Dexterity Normal node — Dexterity Normal node — Dexterity Normal node — Intelligence Normal node — Strength Normal node — Dexterity Normal node — Intelligence Normal node — Dexterity Magic node — Intelligence Magic node Normal node — Dexterity Normal node — Intelligence Normal node — Intelligence Normal node — Dexterity Normal node — Dexterity Normal node — Strength Normal node — Intelligence Normal node — Strength Normal node — Dexterity Gate Normal node — Willpower Cheap Shot — Legendary node Normal node — Intelligence Normal node — Strength Normal node — Intelligence Glyph socket Normal node — Dexterity Normal node — Strength Normal node — Strength Normal node — Willpower Normal node — Dexterity Normal node — Dexterity Gate Normal node — Strength Normal node — Dexterity Normal node — Dexterity Normal node — Intelligence Normal node — Dexterity Magic node — Strength Magic node Normal node — Willpower Normal node — Dexterity Normal node — Strength Normal node — Strength Normal node — Dexterity Normal node — Intelligence Normal node — Strength Normal node — Strength Normal node — Dexterity Normal node — Dexterity Normal node — Strength Magic node Normal node — Intelligence Normal node — Dexterity Normal node — Willpower Rare node — Skill Damage, Dexterity Magic node Normal node — Dexterity Normal node — Dexterity Normal node — Dexterity Magic node Magic node Normal node — Strength Normal node — Dexterity Normal node — Intelligence Magic node — Strength Magic node Normal node — Dexterity Normal node — Intelligence Normal node — Dexterity Rare node — Armor, Maximum Life Magic node Magic node Normal node — Intelligence Normal node — Strength Normal node — Dexterity Normal node — Dexterity Normal node — Strength Normal node — Intelligence Normal node — Willpower Normal node — Strength Normal node — Strength Normal node — Strength Normal node — Dexterity Normal node — Intelligence Normal node — Intelligence Normal node — Dexterity Normal node — Dexterity Magic node Magic node Normal node — Dexterity Magic node Rare node — Damage to Healthy Enemies, Maximum Life Normal node — Dexterity Normal node — Intelligence Normal node — Willpower Magic node Magic node Normal node — Strength Normal node — Willpower Normal node — Intelligence Normal node — Strength Normal node — Dexterity Gate
Legendary node (1)
Rare node (6)
Magic node (30)
Normal node (114)
Glyph socket (1)
Gate (4)
Attribute nodes:
Strength
Dexterity
Intelligence
Willpower
Rare Nodes
The greater nodes on this board, each granting a Major and a Minor bonus. Their values scale with the board and are not shown here.
All Resistance (major)
Maximum Life (minor)
Armor (major)
Maximum Life (minor)
Damage to Crowd-Controlled Enemies (major)
Armor (minor)
Damage to Crowd-Controlled Enemies (major)
Dexterity (minor)
Damage to Healthy Enemies (major)
Maximum Life (minor)
Skill Damage (major)
Dexterity (minor)
Node layout datamined from the community DiabloTools/d4data (game build 3.1.3.73224). An unofficial reference; the live game is the final word.
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