Technologies — Age of Empires IV
| Name | Age | Cost | Time |
|---|---|---|---|
|
10000 Bolts
Unique Crossbow Technology |
Imperial Age | 300 Wood 700 Gold | 30s |
|
Adaptable Hulls
Unique Naval Technology |
Castle Age | 75 Food 175 Gold | 20s |
|
Additional Barrels
Unique Nest of Bees Technology |
Imperial Age | 400 Wood 800 Gold | 60s |
|
Additional Torches
Unique Raiding Technology |
Castle Age | 150 Food 350 Gold | 45s |
|
Additional Torches (Improved)
Unique Raiding Technology |
Castle Age | 150 Food 400 Stone 350 Gold | 45s |
|
Adjustable Crossbars
Mangonel Technology |
Imperial Age | 1000 Wood 1200 Gold | 90s |
|
Admiralty
Unique Naval Technology |
Feudal Age | 150 Food 350 Gold | 30s |
|
Advanced Academy
Unique Imperial Council |
Dark Age | 1 Vizier | |
|
Advanced Administration
Unique Imperial Official Technology |
Imperial Age | 150 Food 350 Gold | 30s |
|
Advancement
(Bonus Culture Wing)
Unlock Bonuses |
Imperial Age | 1550 Food 750 Gold | 96s |
|
Advancement
(Castle Culture Wing)
Advance to Age III |
Feudal Age | 900 Food 500 Gold | 96s |
|
Advancement
(Feudal Culture Wing)
Advance to Age II |
Dark Age | 225 Food 125 Gold | 96s |
|
Advancement
(Imperial Culture Wing)
Advance to Age IV |
Castle Age | 1500 Food 750 Gold | 96s |
|
Advisors
(Bonus Trade Wing)
Unlock Bonuses |
Imperial Age | 2400 Food 1200 Gold | 120s |
|
Advisors
(Castle Trade Wing)
Advance to Age III |
Feudal Age | 1200 Food 600 Gold | 120s |
|
Advisors
(Feudal Trade Wing)
Advance to Age II |
Dark Age | 400 Food 200 Gold | 120s |
|
Advisors
(Imperial Trade Wing)
Advance to Age IV |
Castle Age | 2400 Food 1200 Gold | 120s |
|
Agriculture
Unique Farm Technology |
Castle Age | 75 Wood 200 Gold | 45s |
|
All-Seeing Eye
Unique Religious Technology |
Feudal Age | — | 157s |
|
Alliance Conducted at Sea
Unique Tributary Technology |
Imperial Age | 200 Food 300 Wood | 60s |
|
Anatolian Hills
Unique Imperial Council |
Dark Age | 1 Vizier | |
|
Ancient Techniques
Unique Gathering Technology |
Imperial Age | 200 Wood 500 Gold | 90s |
|
Angevin Empire
Advance to Age III |
Feudal Age | 1200 Food 600 Gold | 45s |
|
Angled Surfaces
Ranged Armor Technology 3/3 |
Imperial Age | 150 Wood 350 Gold | 60s |
|
Archery Range Reinforcements
Unique Stone Technology |
Castle Age | 1100 Stone | 30s |
|
Armor Clad
Unique Man-at-Arms Technology |
Castle Age | 150 Food 350 Gold | 60s |
|
Armored Beasts
Unique Elephant Technology |
Imperial Age | — | 720s |
|
Armored Caravans
Unique Trade Technology |
Feudal Age | 25 Wood 75 Gold | 45s |
|
Armored Hull
Naval Technology 1/2 |
Castle Age | 100 Food 200 Gold | 20s |
|
Arrow Volley
Unique Longbowman Ability Unlock |
Imperial Age | 150 Wood 350 Gold | 60s |
|
Arrowslits
Weapon Emplacement |
Feudal Age | 50 Stone 25 Gold | 30s |
|
Awl Pikes
Unique Spearman and Horseman Technology |
Feudal Age | 75 Food 250 Gold | 60s |
|
Balanced Projectiles
Ranged Damage Technology 2/3 |
Castle Age | 100 Wood 250 Gold | 60s |
|
Banco Repairs
Unique Building Technology |
Feudal Age | 75 Wood 100 Gold | 30s |
|
Banded Arms
Unique Springald Technology |
Imperial Age | 100 Wood 225 Gold | 45s |
|
Barracks Reinforcements
Unique Stone Technology |
Castle Age | 1100 Stone | 30s |
|
Battle Hardened
Unique Palace Guard Technology |
Imperial Age | 150 Food 350 Gold | 60s |
|
Battlefield Salvage
Unique Stone Technology |
Castle Age | 300 Stone | 45s |
|
Bazaar
(Bonus Trade Wing)
Unlock Bonuses |
Imperial Age | 2400 Food 1200 Gold | 120s |
|
Bazaar
(Castle Trade Wing)
Advance to Age III |
Feudal Age | 1200 Food 600 Gold | 120s |
|
Bazaar
(Feudal Trade Wing)
Advance to Age II |
Dark Age | 400 Food 200 Gold | 120s |
|
Bazaar
(Imperial Trade Wing)
Advance to Age IV |
Castle Age | 2400 Food 1200 Gold | 120s |
|
Beachhead
Unique Stone Technology |
Dark Age | 400 Stone | 45s |
|
Bed Crossbow Emplacement
Unique Weapon Emplacement |
Castle Age | 125 Stone 50 Gold | 30s |
|
Billmen
Unique Spearman Technology |
Feudal Age | 175 Wood 100 Gold | 25s |
|
Biology
Cavalry Technology |
Imperial Age | 500 Food 1000 Gold | 90s |
|
Biology (Improved)
Unique Cavalry Technology |
Imperial Age | 500 Food 1500 Stone 1000 Gold | 90s |
|
Blade Inlaying (1/6)
Unique Cavalry Technology 1/6 |
Feudal Age | 175 Silver | 60s |
|
Blade Inlaying (2/6)
Unique Cavalry Technology 2/6 |
Feudal Age | 350 Silver | 60s |
|
Blade Inlaying (3/6)
Unique Cavalry Technology 3/6 |
Castle Age | 700 Silver | 60s |
|
Blade Inlaying (4/6)
Unique Cavalry Technology 4/6 |
Castle Age | 1400 Silver | 60s |
|
Blade Inlaying (5/6)
Unique Cavalry Technology 5/6 |
Imperial Age | 2400 Silver | 60s |
|
Blade Inlaying (6/6)
Unique Cavalry Technology 6/6 |
Imperial Age | 3400 Silver | 60s |
|
Bloomery
Melee Damage Technology 1/3 |
Feudal Age | 50 Food 125 Gold | 60s |
|
Bodkin Bolts
Unique Crossbow Technology |
Imperial Age | 300 Food 700 Gold | 90s |
|
Boiling Oil
Defensive Technology |
Castle Age | 200 Stone 500 Gold | 90s |
|
Bolt Magazines
Unique Zhuge Nu Technology |
Castle Age | 75 Food 150 Gold | 45s |
|
Boot Camp
Unique Infantry Technology |
Feudal Age | 25 Food 75 Gold | 30s |
|
Border Settlements
Unique Building Technology |
Feudal Age | 40 Wood 80 Gold | 20s |
|
Boyar's Fortitude
Unique Cavalry Technology |
Castle Age | 150 Food 350 Gold | 60s |
|
Brigandine
Unique Armor Technology |
Imperial Age | 300 Food 700 Gold | 60s |
|
Building Carts
Advance to Age II |
Dark Age | 400 Food 200 Gold | 105s |
|
Bunrei
Unique Shinto Technology |
Imperial Age | 400 Gold | 45s |
|
Burgundian Imports
Unique Handcannon Technology |
Castle Age | 600 Gold | 45s |
|
Butted Chainmail (1/6)
Unique Melee Infantry Technology 1/6 |
Feudal Age | 250 Silver | 60s |
|
Butted Chainmail (2/6)
Unique Melee Infantry Technology 2/6 |
Feudal Age | 550 Silver | 60s |
|
Butted Chainmail (3/6)
Unique Melee Infantry Technology 3/6 |
Castle Age | 1100 Silver | 60s |
|
Butted Chainmail (4/6)
Unique Melee Infantry Technology 4/6 |
Castle Age | 2000 Silver | 60s |
|
Butted Chainmail (5/6)
Unique Melee Infantry Technology 5/6 |
Imperial Age | 3000 Silver | 60s |
|
Butted Chainmail (6/6)
Unique Melee Infantry Technology 6/6 |
Imperial Age | 4000 Silver | 60s |
|
Camel Handling
Unique Camel Technology |
Castle Age | 75 Food 200 Gold | 30s |
|
Camel Rider Barding
Unique Camel Rider Technology 2/2 |
Imperial Age | 100 Food 225 Gold | 45s |
|
Camel Rider Shields
Unique Camel Rider Technology 1/2 |
Castle Age | 75 Food 200 Gold | 45s |
|
Camel Support
Unique Camel Technology |
Imperial Age | 300 Food 700 Gold | 90s |
|
Cannon Emplacement
Weapon Emplacement |
Imperial Age | 375 Stone 125 Gold | 60s |
|
Canoe Tactics
Unique Naval Technology |
Feudal Age | 50 Wood 125 Gold | 20s |
|
Cantled Saddles
Unique Royal Knight Technology |
Castle Age | 75 Food 200 Gold | 45s |
|
Castle Age King
King Scaling Technology |
Castle Age | — | |
|
Castle Age Militia
Militia Scaling Technology |
Castle Age | — | |
|
Castle Age Shinobi
Shinobi Scaling Technology |
Castle Age | — | |
|
Castle Turret
Unique Weapon Emplacement |
Feudal Age | 75 Stone | 30s |
|
Castle Watch
Unique Vision Emplacement |
Feudal Age | 50 Stone | 15s |
|
Champion Companions
Hero Level Up Choice |
Messages.buildOrderAgeAoe40 | — | |
|
Chemistry
Gunpowder Technology |
Imperial Age | 200 Food 650 Gold | 60s |
|
Chivalry
Unique Royal Knight Technology |
Feudal Age | 100 Wood 200 Gold | 60s |
|
Cistercian Abbeys
Unique Religious Technology |
Castle Age | 75 Wood 200 Gold | 45s |
|
Cloud of Terror
Unique Siege Technology |
Imperial Age | 300 Wood 700 Gold | 30s |
|
Collar of Esses
Unique Knight Technology |
Castle Age | 100 Wood 250 Gold | 45s |
|
Collateral Damage
Unique Elephant Technology |
Castle Age | 60 Food 150 Gold | 5s |
|
Collective Hunting
Unique Hunting Technology |
Dark Age | 75 Wood 250 Gold | 10s |
|
Companion Equipment
Unique Companion Upgrade |
Castle Age | 150 Wood 350 Gold | 60s |
|
Composite Bows
Unique Archer Technology |
Castle Age | 150 Wood 350 Gold | 60s |
|
Condensed Land Practices
Unique Manor Technology 1/2 |
Feudal Age | 75 Wood 175 Gold | 30s |
|
Copper Plating
Unique Naval Technology |
Castle Age | 75 Wood 150 Gold | 60s |
|
Counterweight Defenses
Unique Trebuchet Technology |
Imperial Age | 500 Wood 1000 Gold | 60s |
|
Court Architects
Building Technology |
Castle Age | — | 1080s |
|
Cranequins
Unique Crossbow Technology |
Imperial Age | 300 Wood 700 Gold | 60s |
|
Cross Folded Armor
Unique Hojo Clan Technology |
Dark Age | 200 Food 500 Gold | 60s |
|
Crossbow Stirrups
Unique Arbalétrier Technology |
Castle Age | 300 Food 700 Gold | 90s |
|
Crosscut Saw
Wood Gathering Technology 3/3 |
Imperial Age | 250 Food 500 Gold | 75s |
|
Culture Wing
Advance to Age II |
Dark Age | 400 Food 200 Gold | 100s |
|
Cupellation
Mining Technology 3/3 |
Imperial Age | 250 Wood 500 Gold | 75s |
|
Curse of Auliya
Unique Defensive Upgrade |
Dark Age | 150 Gold | 45s |
|
Daimyo Manor
Unique Town Center Improvement 1/3 |
Dark Age | 175 Stone | 20s |
|
Daimyo Palace
Unique Town Center Improvement 2/3 |
Feudal Age | 600 Stone | 20s |
|
Dali Horses
Unique Cavalry Technology |
Feudal Age | 75 Food 175 Gold | 45s |
|
Damascus Steel
Melee Damage Technology 3/3 |
Imperial Age | 150 Food 350 Gold | 60s |
|
Decarbonization
Melee Damage Technology 2/3 |
Castle Age | 100 Food 250 Gold | 60s |
|
Desert Citadels
Unique Military Upgrade |
Feudal Age | 250 Wood 100 Gold | 25s |
|
Devoutness
Unique Prelate Technology |
Castle Age | 100 Food 250 Gold | 60s |
|
Divine Light
Unique Religious Technology |
Dark Age | 75 Food 200 Gold | 45s |
|
Do-maru Armor
Unique Mounted Samurai Technology |
Imperial Age | 75 Wood 200 Gold | 60s |
|
Double Broadax
Wood Gathering Technology 1/3 |
Feudal Age | 50 Food 100 Gold | 45s |
|
Double Broadax (Improved)
Unique Wood Gathering Technology |
Feudal Age | 50 Food 500 Stone 100 Gold | 45s |
|
Draft Horses
Unique Woodcutting Technology |
Castle Age | 125 Food 25 Wood | 30s |
|
Drift Nets
Fishing Technology 2/2 |
Castle Age | 150 Wood 350 Gold | 45s |
|
Dynastic Protectors
Unique Lancer Technology |
Imperial Age | 300 Food 700 Gold | 30s |
|
Earthen Core Walls
Unique Stone Technology |
Castle Age | 500 Stone | 45s |
|
Eastern Mercenary Contract
Unique Mercenary Contract |
Dark Age | — | 10s |
|
Economic Wing
Advance to Age II |
Dark Age | 400 Food 200 Gold | 100s |
|
Efficient Production
Unique Religious Technology |
Dark Age | — | 135s |
|
Elephant Caretakers
Unique Elephant Technology |
Feudal Age | 60 Food 150 Gold | 5s |
|
Elite Army Tactics
Melee Infantry Technology |
Imperial Age | 500 Food 1000 Gold | 90s |
|
Elite Army Tactics (Improved)
Unique Melee Infantry Technology |
Imperial Age | 500 Food 1500 Stone 1000 Gold | 90s |
|
Elite Contract
Unit Technology 3/3 |
Imperial Age | 300 Food 700 Gold | 60s |
|
Enclosures
Unique Farm Technology |
Imperial Age | 150 Wood 350 Gold | 60s |
|
Enlistment Incentives
Unique Influence Technology |
Castle Age | 150 Food 350 Gold | 60s |
|
Exact Militia Program
Unique Defensive Ability |
Imperial Age | 1250 Food 1250 Gold | 45s |
|
Expilatores
Unique Cavalry Technology |
Feudal Age | 30 Wood 50 Gold | 20s |
|
Explosives
Naval Technology |
Imperial Age | 150 Food 350 Gold | 45s |
|
Extended Lines
Fishing Technology 1/2 |
Feudal Age | 75 Wood 175 Gold | 30s |
|
Extra Hammocks
Naval Technology |
Castle Age | 75 Wood 125 Gold | 20s |
|
Extra Materials
Unique Tower & Outpost Technology |
Castle Age | 75 Stone 200 Gold | 45s |
|
Fanaticism
Unique Military Upgrade |
Imperial Age | 300 Food 700 Gold | 60s |
|
Farima Leadership
Unique Cavalry Technology |
Imperial Age | 250 Food 500 Gold | 60s |
|
Ferocious Speed
Unique Varangian Guard Technology |
Imperial Age | 100 Food 250 Gold | 60s |
|
Fertile Crescent
Unique Economic Technology |
Feudal Age | 25 Food 75 Gold | 30s |
|
Fertilization
Food Gathering Technology 2/3 |
Castle Age | 100 Wood 250 Gold | 60s |
|
Fervor
Unique Religious Technology |
Castle Age | 150 Gold | 25s |
|
Field Commander
Hero Level Up Choice |
Messages.buildOrderAgeAoe40 | — | |
|
Field Work
Unique Imperial Council |
Dark Age | 1 Vizier | |
|
Fine Tuned Guns
Unique Bombard Technology |
Imperial Age | 200 Wood 500 Gold | 60s |
|
Fire Stations
Unique Naval Technology |
Feudal Age | 100 Food 250 Gold | 30s |
|
Fitted Leatherwork
Melee Armor Technology 1/3 |
Feudal Age | 50 Food 125 Gold | 60s |
|
Five Mountain Ministries
Unique Buddhist Technology |
Dark Age | 750 Gold | 60s |
|
Flying Fire Battalions
Unique Defensive Technology |
Imperial Age | 300 Stone 700 Gold | 60s |
|
Forced March
Unique Infantry Ability Unlock |
Castle Age | — | 225s |
|
Forestry
Woodcutting Technology |
Dark Age | 25 Food 50 Gold | 45s |
|
Forestry (Improved)
Unique Woodcutting Technology |
Dark Age | 25 Food 75 Stone 50 Gold | 45s |
|
Fortifications (1/6)
Unique Building Technology 1/6 |
Feudal Age | 200 Silver | 60s |
|
Fortifications (2/6)
Unique Building Technology 2/6 |
Feudal Age | 400 Silver | 60s |
|
Fortifications (3/6)
Unique Building Technology 3/6 |
Castle Age | 800 Silver | 60s |
|
Fortifications (4/6)
Unique Building Technology 4/6 |
Castle Age | 1600 Silver | 60s |
|
Fortifications (5/6)
Unique Building Technology 5/6 |
Imperial Age | 2600 Silver | 60s |
|
Fortifications (6/6)
Unique Building Technology 6/6 |
Imperial Age | 3600 Silver | 60s |
|
Fortify Outpost
Defensive Emplacement |
Feudal Age | 100 Stone | 30s |
|
Fresh Foodstuffs
Unique Villager Technology |
Feudal Age | 50 Food 75 Gold | 20s |
|
Fudasashi
Unique Villager Technology 3/3 |
Castle Age | 100 Wood 250 Gold | 45s |
|
Gambesons
Unique Arbalétrier Technology |
Castle Age | 100 Wood 250 Gold | 45s |
|
Geometry
Trebuchet Technology |
Imperial Age | 100 Wood 225 Gold | 45s |
|
Geometry (Improved)
Unique Siege Technology |
Imperial Age | 100 Wood 325 Stone 225 Gold | 45s |
|
Gion Festival
Unique Shinto Technology |
Imperial Age | 100 Food 100 Wood 150 Gold | 40s |
|
Glorious Charge
Unique Stone Technology |
Castle Age | 400 Stone | 45s |
|
Golden Cuirass
Unique Man-at-Arms Technology |
Feudal Age | 150 Food 250 Gold | 60s |
|
Grand Bazaar
Unique Trade Technology |
Castle Age | 50 Food 125 Gold | 30s |
|
Greased Axles
Siege Technology |
Castle Age | 150 Wood 350 Gold | 60s |
|
Greased Axles (Improved)
Unique Siege Technology |
Castle Age | 150 Wood 500 Stone 350 Gold | 60s |
|
Great Bombard Emplacement
Weapon Emplacement |
Imperial Age | 400 Stone 250 Gold | 60s |
|
Greek Fire Projectiles
Unique Siege Technology |
Imperial Age | 100 Food 250 Gold | 60s |
|
Growth
(Bonus Economic Wing)
Unlock Bonuses |
Imperial Age | 2400 Food 1200 Gold | 120s |
|
Growth
(Castle Economic Wing)
Advance to Age III |
Feudal Age | 1200 Food 600 Gold | 120s |
|
Growth
(Feudal Economic Wing)
Advance to Age II |
Dark Age | 400 Food 200 Gold | 120s |
|
Growth
(Imperial Economic Wing)
Advance to Age IV |
Castle Age | 2400 Food 1200 Gold | 120s |
|
Gunpowder Monarch
Hero Level Up Choice |
Messages.buildOrderAgeAoe40 | — | |
|
Handcannon Slits
Weapon Emplacement |
Feudal Age | 50 Stone 25 Gold | 30s |
|
Hard Cased Bombs
Unique Grenadier Technology |
Castle Age | 100 Food 250 Gold | 45s |
|
Hearty Rations
Unique Villager Technology |
Castle Age | — | 180s |
|
Heated Shot
Naval Technology |
Imperial Age | 200 Wood 500 Gold | 45s |
|
Heaven Shaking Thunder
Unique Gunpowder Technology |
Imperial Age | 200 Food 500 Gold | 60s |
|
Heavy Dromon
Unique Naval Technology |
Castle Age | 100 Wood 250 Gold | 30s |
|
Heavy Maces
Unique Man-at-Arms Technology |
Castle Age | 100 Food 250 Gold | 60s |
|
Heavy Torches
Unique Spearman Technology |
Feudal Age | 50 Food 125 Gold | 30s |
|
Herbal Medicine
Healing Technology |
Castle Age | 275 Gold | 45s |
|
Herbal Medicine (Improved)
Unique Healing Technology |
Castle Age | 275 Stone 275 Gold | 45s |
|
Higoyumi
Unique Oda Clan Technology |
Dark Age | 150 Food 275 Gold | 60s |
|
Hill Training
Unique Cavalry Technology |
Castle Age | 50 Food 100 Gold | 25s |
|
Hizukuri
Unique Melee Damage Technology 2/4 |
Feudal Age | 50 Stone 100 Gold | 45s |
|
Honed Blades
Unique Man-at-Arms & Lancer Technology |
Castle Age | — | 240s |
|
Horse Training
Unique Takeda Clan Technology |
Dark Age | 50 Food 125 Gold | 60s |
|
Horticulture
Food Gathering Technology 1/3 |
Feudal Age | 50 Wood 100 Gold | 45s |
|
Horticulture (Improved)
Unique Food Gathering Technology |
Feudal Age | 50 Wood 500 Stone 100 Gold | 45s |
|
Howdahs
Unique Elephant Technology |
Imperial Age | — | 720s |
|
Hunting Tradition
Unique Hunting Technology |
Feudal Age | 50 Wood 150 Gold | 40s |
|
Imperial Age King
King Scaling Technology |
Imperial Age | — | |
|
Imperial Age Militia
Militia Scaling Technology |
Imperial Age | — | |
|
Imperial Age Shinobi
Shinobi Scaling Technology |
Imperial Age | — | |
|
Imperial Examinations
Unique Imperial Official Technology |
Feudal Age | 50 Food 100 Gold | 60s |
|
Imperial Fleet
Unique Naval Technology |
Imperial Age | 150 Food 350 Gold | 45s |
|
Imperial Red Seals
Unique Economic Upgrade |
Castle Age | 100 Food 200 Gold | 45s |
|
Imported Armor
Unique Cavalry Technology |
Castle Age | 175 Food 500 Gold | 60s |
|
Improved Processing
Unique Economic Technology |
Imperial Age | 300 Wood 700 Gold | 90s |
|
Improved Yari
Unique Takeda Clan Technology |
Dark Age | 100 Food 250 Gold | 60s |
|
Incendiaries
Naval Technology |
Castle Age | 75 Food 125 Gold | 20s |
|
Incendiary Arrows
Ranged Technology |
Imperial Age | 500 Wood 1000 Gold | 90s |
|
Increased Supplies
Unique Stone Technology |
Feudal Age | 400 Stone | 45s |
|
Industry
(Bonus Economic Wing)
Unlock Bonuses |
Imperial Age | 2400 Food 1200 Gold | 120s |
|
Industry
(Castle Economic Wing)
Advance to Age III |
Feudal Age | 1200 Food 600 Gold | 120s |
|
Industry
(Feudal Economic Wing)
Advance to Age II |
Dark Age | 400 Food 200 Gold | 120s |
|
Industry
(Imperial Economic Wing)
Advance to Age IV |
Castle Age | 2400 Food 1200 Gold | 120s |
|
Infantry Support
Unique Infantry Technology |
Imperial Age | 150 Food 350 Gold | 45s |
|
Inspired Warriors
Unique Religious Technology |
Castle Age | 100 Food 250 Gold | 60s |
|
Insulated Helm
Melee Armor Technology 2/3 |
Castle Age | 100 Food 250 Gold | 60s |
|
Iron Clamps
Unique Defensive Upgrade |
Imperial Age | 100 Stone 350 Gold | 30s |
|
Iron Fittings (1/6)
Unique Siege Technology 1/6 |
Feudal Age | 225 Silver | 60s |
|
Iron Fittings (2/6)
Unique Siege Technology 2/6 |
Feudal Age | 450 Silver | 60s |
|
Iron Fittings (3/6)
Unique Siege Technology 3/6 |
Castle Age | 900 Silver | 60s |
|
Iron Fittings (4/6)
Unique Siege Technology 4/6 |
Castle Age | 1800 Silver | 60s |
|
Iron Fittings (5/6)
Siege Technology 5/6 |
Imperial Age | 2800 Silver | 60s |
|
Iron Fittings (6/6)
Unique Siege Technology 6/6 |
Imperial Age | 3800 Silver | 60s |
|
Iron Undermesh
Ranged Armor Technology 1/3 |
Feudal Age | 50 Wood 125 Gold | 60s |
|
Janissary Company
Unique Imperial Council |
Dark Age | 1 Vizier | |
|
Janissary Guns
Unique Janissary Technology |
Imperial Age | 100 Wood 250 Gold | 45s |
|
Javelin Emplacement
Weapon Emplacement |
Feudal Age | 75 Gold | 30s |
|
Kabura-ya Whistling Arrow
Unique Onna-Musha Technology |
Castle Age | 75 Wood 100 Gold | 60s |
|
Kampo Medicine
Unique Buddhist Technology |
Castle Age | 300 Gold | 30s |
|
Khan and Torguuds
Advance to Age II |
Dark Age | 400 Food 200 Gold | 105s |
|
Khan Debuff Arrow
Unique Stone Technology |
Feudal Age | 300 Stone | 45s |
|
Khanda Drills
Unique Man-at-Arms Technology |
Castle Age | 60 Food 150 Gold | 5s |
|
Kingdom of Castile
Advance to Age III |
Feudal Age | 1200 Food 600 Gold | 45s |
|
Kingdom of France
Advance to Age II |
Dark Age | 400 Food 200 Gold | 60s |
|
Kingdom of Poland
Advance to Age IV |
Castle Age | 2400 Food 1200 Gold | 45s |
|
Knight Poleaxes
Unique Knight Technology |
Imperial Age | 150 Food 350 Gold | 60s |
|
Knights Hospitaller
Advance to Age II |
Dark Age | 400 Food 200 Gold | 60s |
|
Kobuse-gitae
Unique Melee Damage Technology 3/4 |
Castle Age | 125 Stone 200 Gold | 60s |
|
Lamellar Armor (1/6)
Unique Ranged Technology 1/6 |
Feudal Age | 250 Silver | 60s |
|
Lamellar Armor (2/6)
Unique Ranged Technology 2/6 |
Feudal Age | 550 Silver | 60s |
|
Lamellar Armor (3/6)
Unique Ranged Technology 3/6 |
Castle Age | 1100 Silver | 60s |
|
Lamellar Armor (4/6)
Unique Ranged Technology 4/6 |
Castle Age | 2000 Silver | 60s |
|
Lamellar Armor (5/6)
Unique Ranged Technology 5/6 |
Imperial Age | 3000 Silver | 60s |
|
Lamellar Armor (6/6)
Unique Ranged Technology 6/6 |
Imperial Age | 4000 Silver | 60s |
|
Lettre de Change
Unique Economic Technology |
Castle Age | 100 Food 250 Gold | 45s |
|
Lightweight Beams
Battering Ram Technology |
Imperial Age | 300 Wood 400 Gold | 60s |
|
Lightweight Beams (Improved)
Unique Battering Ram Technology |
Imperial Age | 300 Wood 500 Stone 400 Gold | 60s |
|
Lightweight Blades
Unique Hojo Clan Technology |
Dark Age | 100 Food 250 Gold | 60s |
|
Lightweight Frames
Unique Siege Technology |
Feudal Age | 50 Wood 125 Gold | 25s |
|
Liquid Explosives
Unique Naval Technology |
Castle Age | 75 Wood 125 Gold | 20s |
|
Local Knowledge
Unique Healing Technology |
Feudal Age | 75 Food 200 Gold | 30s |
|
Logistics
(Bonus Culture Wing)
Unlock Bonuses |
Imperial Age | 2400 Food 1200 Gold | 120s |
|
Logistics
(Castle Culture Wing)
Advance to Age III |
Feudal Age | 1200 Food 600 Gold | 120s |
|
Logistics
(Feudal Culture Wing)
Advance to Age II |
Dark Age | 400 Food 200 Gold | 120s |
|
Logistics
(Imperial Culture Wing)
Advance to Age IV |
Castle Age | 2400 Food 1200 Gold | 120s |
|
Long Guns
Unique Naval Technology |
Imperial Age | 200 Wood 500 Gold | 30s |
|
Lumber Preservation
Wood Gathering Technology 2/3 |
Castle Age | 100 Food 250 Gold | 60s |
|
Mahouts
Unique Elephant Technology |
Castle Age | — | 180s |
|
Mangonel Emplacement
Unique Weapon Emplacement |
Castle Age | 200 Stone 75 Gold | 30s |
|
Master Smiths
Melee Armor Technology 3/3 |
Imperial Age | 150 Food 350 Gold | 60s |
|
Master Smiths
(Bonus Military Wing)
Unlock Bonuses |
Imperial Age | 2400 Food 1200 Gold | 120s |
|
Master Smiths
(Castle Military Wing)
Advance to Age III |
Feudal Age | 1200 Food 600 Gold | 120s |
|
Master Smiths
(Feudal Military Wing)
Advance to Age II |
Dark Age | 400 Food 200 Gold | 120s |
|
Master Smiths
(Imperial Military Wing)
Advance to Age IV |
Castle Age | 2400 Food 1200 Gold | 120s |
|
Medical Centers
Unique Defensive Technology |
Castle Age | 100 Food 250 Gold | 60s |
|
Mehter Drums
Unique Imperial Council |
Dark Age | 1 Vizier | |
|
Meng'an Mouke Emplacement
Unique Unit Emplacement |
Castle Age | 100 Stone 200 Gold | 60s |
|
Merchant Guilds
Unique Trade Technology |
Imperial Age | 200 Food 500 Gold | 60s |
|
Military Academy
Production Technology |
Castle Age | 100 Wood 250 Gold | 60s |
|
Military Academy (Improved)
Unique Production Technology |
Castle Age | 100 Wood 350 Stone 250 Gold | 60s |
|
Military Affairs Bureau
Unique Military Upgrade |
Dark Age | 100 Food 250 Gold | 45s |
|
Military Campus
Unique Imperial Council |
Dark Age | 1 Vizier | |
|
Military Tactics Training
Unique Military Technology |
Castle Age | 250 Food 750 Gold | 90s |
|
Military Wing
Advance to Age II |
Dark Age | 400 Food 200 Gold | 100s |
|
Mohe Ancestry
Unique Hunting Technology |
Dark Age | 50 Wood 75 Gold | 20s |
|
Monastic Shrines
Unique Production Technology |
Castle Age | 100 Wood 225 Gold | 45s |
|
Mountain Top Training
Unique Buddhist Technology |
Castle Age | 300 Gold | 30s |
|
Mounted Guns
Naval Technology |
Imperial Age | 200 Wood 500 Gold | 45s |
|
Mounted Samurai Odachi
Unique Takeda Clan Technology |
Castle Age | 100 Food 250 Gold | 60s |
|
Mounted Training
Unique Horse Archer Technology |
Imperial Age | 100 Food 250 Gold | 60s |
|
Muscovy Yasak
Advance to Age III |
Feudal Age | 1200 Food 600 Gold | 110s |
|
Muster the Nobles
Unique Defensive Ability |
Feudal Age | 250 Food 250 Gold | 30s |
|
Nagae Yari
Unique Spearman Technology |
Imperial Age | 150 Wood 350 Gold | 60s |
|
Naval Arrowslits
Naval Technology |
Feudal Age | 75 Wood 125 Stone | 30s |
|
Naval Crossbows
Unique Naval Technology |
Castle Age | 100 Food 250 Gold | 25s |
|
Naval Springald Emplacement
Unique Naval Technology |
Feudal Age | 100 Wood 150 Stone | 30s |
|
Nehan
Unique Buddhist Technology |
Imperial Age | 350 Gold | 45s |
|
Nenbutsu
Unique Buddhist Technology |
Imperial Age | 300 Gold | 30s |
|
Network of Citadels
Unique Defensive Technology |
Castle Age | 150 Stone 350 Gold | 45s |
|
Neza Training
Unique Spearman Technology |
Castle Age | 60 Food 150 Gold | 5s |
|
Numeri
Unique Cavalry Technology |
Imperial Age | 150 Food 350 Gold | 60s |
|
Oda Tactics
Unique Melee Infantry Technology |
Imperial Age | 500 Food 1000 Gold | 90s |
|
Odachi
Unique Samurai Technology |
Castle Age | 100 Food 250 Gold | 60s |
|
Open Field System
Unique Manor Technology 2/2 |
Feudal Age | 150 Wood 250 Gold | 45s |
|
Ordinance Company
Unique Influence Technology |
Castle Age | 150 Food 350 Gold | 60s |
|
Over Grazing
Unique Food Gathering Technology 2/2 |
Castle Age | 400 Stone | 45s |
|
Ovoo Ceremony
Unique Stone Gathering Technology 2/2 |
Imperial Age | 250 Wood 500 Gold | 45s |
|
Ovoo Offering
Unique Stone Gathering Technology 1/2 |
Castle Age | 100 Wood 250 Gold | 45s |
|
Ovoo Tithe
Unique Stone Technology |
Imperial Age | 500 Stone | 45s |
|
Ozutsu Unlock
Unique Oda Clan Technology |
Castle Age | 100 Food 250 Gold | 60s |
|
Padded Armor
Unique Stone Technology |
Castle Age | 800 Stone | 45s |
|
Padded Jack
Unique Yeomen and Spearmen Technology |
Imperial Age | 200 Food 500 Gold | 45s |
|
Padded Lamellar
Unique Cavalry and Melee Infantry Upgrade |
Imperial Age | 500 Food 1000 Gold | 90s |
|
Paiks
Unique Ranged Technology |
Castle Age | — | 240s |
|
Path of the Archer
Hero Level Up Choice |
Messages.buildOrderAgeAoe40 | — | |
|
Path of the Warrior
Hero Level Up Choice |
Messages.buildOrderAgeAoe40 | — | |
|
Pattern Welding (1/6)
Unique Melee Infantry Technology 1/6 |
Feudal Age | 175 Silver | 60s |
|
Pattern Welding (2/6)
Unique Melee Infantry Technology 2/6 |
Feudal Age | 350 Silver | 60s |
|
Pattern Welding (3/6)
Unique Melee Infantry Technology 3/6 |
Castle Age | 700 Silver | 60s |
|
Pattern Welding (4/6)
Unique Melee Infantry Technology 4/6 |
Castle Age | 1400 Silver | 60s |
|
Pattern Welding (5/6)
Unique Melee Infantry Technology 5/6 |
Imperial Age | 2400 Silver | 60s |
|
Pattern Welding (6/6)
Unique Melee Infantry Technology 6/6 |
Imperial Age | 3400 Silver | 60s |
|
Pax Mongolica
Unique Defensive Technology |
Imperial Age | 300 Stone 700 Gold | 45s |
|
Phalanx
Unique Spearman Technology |
Feudal Age | 50 Food 125 Gold | 60s |
|
Piety
Religious Technology |
Feudal Age | 520 Gold | 5s |
|
Piety (Improved)
Unique Religious Technology |
Imperial Age | 325 Stone 325 Gold | 45s |
|
Pili Pao
Unique Siege Technology |
Imperial Age | 200 Wood 500 Gold | 60s |
|
Piracy
Unique Naval Technology |
Feudal Age | 50 Food 125 Gold | 20s |
|
Platecutter Point
Ranged Damage Technology 3/3 |
Imperial Age | 150 Wood 350 Gold | 60s |
|
Poisoned Arrows
Unique Archer Technology |
Castle Age | 175 Food 500 Gold | 90s |
|
Polutasvarf
Unique Unit Technology |
Castle Age | 500 Silver | 30s |
|
Porcupine Defense
Unique Siege Technology |
Castle Age | 150 Wood 350 Gold | 60s |
|
Precision Cross-Breeding
Food Gathering Technology 3/3 |
Imperial Age | 250 Wood 500 Gold | 75s |
|
Precision Training
Unique Ranged Technology |
Imperial Age | 150 Wood 350 Gold | 60s |
|
Preservation of Knowledge
Unique Research Technology |
Feudal Age | 25 Wood 75 Gold | 30s |
|
Principality of Antioch
Advance to Age II |
Dark Age | 400 Food 200 Gold | 60s |
|
Professional Scouts
Hunting Technology |
Feudal Age | 150 Wood 300 Gold | 75s |
|
Prolonged Siege
Unique Siege Technology |
Imperial Age | 1000 Silver | 60s |
|
Proselytization
Unique Religious Technology |
Imperial Age | 150 Food 350 Gold | 60s |
|
Public Libraries
Unique Society Technology |
Imperial Age | 200 Food 500 Gold | 60s |
|
Pyrotechnics
Unique Gunpowder Technology |
Imperial Age | 150 Food 350 Gold | 60s |
|
Quilted Armor
Unique Horse Archer Technology |
Dark Age | 100 Food 250 Gold | 30s |
|
Raid Bounty
Unique Raiding Technology |
Feudal Age | 75 Food 150 Gold | 30s |
|
Raid Bounty (Improved)
Unique Raiding Technology |
Feudal Age | 75 Food 225 Stone 150 Gold | 30s |
|
Rain of Fire
Unique Defensive Technology |
Castle Age | 200 Stone 500 Gold | 90s |
|
Regional Inspection
Unique Economic Upgrade |
Dark Age | 50 Food 125 Gold | 45s |
|
Reinforced Arm Ballista
Unique Elephant Technology |
Imperial Age | 240 Food 600 Gold | 5s |
|
Reinforced Axles
Unique Siege Technology |
Castle Age | 100 Wood 200 Gold | 60s |
|
Reinforced Defenses
Unique Defensive Technology |
Imperial Age | 100 Stone 250 Gold | 60s |
|
Reinforced Foundations
Unique Population Technology |
Castle Age | — | 90s |
|
Reinforcement
(Bonus Military Wing)
Unlock Bonuses |
Imperial Age | 2400 Food 1200 Gold | 120s |
|
Reinforcement
(Castle Military Wing)
Advance to Age III |
Feudal Age | 1200 Food 600 Gold | 120s |
|
Reinforcement
(Feudal Military Wing)
Advance to Age II |
Dark Age | 400 Food 200 Gold | 120s |
|
Reinforcement
(Imperial Military Wing)
Advance to Age IV |
Castle Age | 2400 Food 1200 Gold | 120s |
|
Relic Ovoos
Advance to Age III |
Feudal Age | 1200 Food 600 Gold | 110s |
|
Reload Drills
Unique Bombard Technology |
Imperial Age | 150 Wood 350 Gold | 60s |
|
Republic of Genoa
Advance to Age III |
Feudal Age | 1200 Food 600 Gold | 45s |
|
Republic of Venice
Advance to Age IV |
Castle Age | 2400 Food 1200 Gold | 45s |
|
Rhomphaia
Unique Varangian Technology |
Castle Age | 1000 Silver | 60s |
|
Rider Companions
Hero Level Up Choice |
Messages.buildOrderAgeAoe40 | — | |
|
Roar of the Dragon
Unique Melee Infantry Technology |
Imperial Age | 300 Food 700 Gold | 30s |
|
Roller Shutter Triggers
Springald Technology |
Imperial Age | 150 Wood 350 Gold | 60s |
|
Roller Shutter Triggers (Improved)
Unique Springald Technology |
Imperial Age | 150 Wood 500 Stone 350 Gold | 60s |
|
Roman Fire
Unique Springald Technology |
Imperial Age | 500 Silver | 60s |
|
Rotation Grazing
Unique Food Gathering Technology 1/2 |
Feudal Age | 200 Stone | 45s |
|
Royal Bloodlines
Unique Cavalry Technology |
Castle Age | 300 Food 700 Gold | 90s |
|
Ruinous Blinding
Unique Varangian Bowman Technology |
Feudal Age | 750 Silver | 30s |
|
Rule of Templars
Unique Knight Technology |
Castle Age | 200 Food 500 Gold | 60s |
|
Safe Passage
Unique Economic Technology |
Feudal Age | 50 Food 200 Wood | 10s |
|
Saint's Veneration
Unique Religious Technology |
Imperial Age | 425 Gold | 45s |
|
Salvaged Materials
Unique Naval Technology |
Castle Age | — | 240s |
|
Samurai Bow
Unique Hojo Clan Technology |
Dark Age | 75 Food 175 Gold | 60s |
|
Sanctity
Unique Religious Technology |
Feudal Age | — | 210s |
|
Sanctuary
Unique Economic Technology |
Dark Age | 150 Food 250 Wood | 15s |
|
Sarai Lancers
Unique Stone Technology |
Castle Age | 400 Stone | 45s |
|
Scale Armor
Unique Archer Technology |
Castle Age | 100 Food 250 Gold | 60s |
|
Scale Barding (1/6)
Unique Cavalry Technology 1/6 |
Feudal Age | 250 Silver | 60s |
|
Scale Barding (2/6)
Unique Cavalry Technology 2/6 |
Feudal Age | 550 Silver | 60s |
|
Scale Barding (3/6)
Unique Cavalry Technology 3/6 |
Castle Age | 1100 Silver | 60s |
|
Scale Barding (4/6)
Unique Cavalry Technology 4/6 |
Castle Age | 2000 Silver | 60s |
|
Scale Barding (5/6)
Unique Cavalry Technology 5/6 |
Imperial Age | 3000 Silver | 60s |
|
Scale Barding (6/6)
Unique Cavalry Technology 6/6 |
Imperial Age | 4000 Silver | 60s |
|
Scutage
Unique Manor Technology |
Imperial Age | 200 Wood 500 Gold | 60s |
|
Serpentine Powder
Gunpowder Technology |
Imperial Age | 300 Food 500 Gold | 60s |
|
Shaft Mining
Mining Technology 2/3 |
Castle Age | 100 Wood 250 Gold | 60s |
|
Sharpening Stones (1/6)
Unique Ranged Technology 1/6 |
Feudal Age | 275 Silver | 60s |
|
Sharpening Stones (2/6)
Unique Ranged Technology 2/6 |
Feudal Age | 550 Silver | 60s |
|
Sharpening Stones (3/6)
Unique Ranged Technology 3/6 |
Castle Age | 1100 Silver | 60s |
|
Sharpening Stones (4/6)
Unique Ranged Technology 4/6 |
Castle Age | 2200 Silver | 60s |
|
Sharpening Stones (5/6)
Unique Ranged Technology 5/6 |
Imperial Age | 3200 Silver | 60s |
|
Sharpening Stones (6/6)
Unique Ranged Technology 6/6 |
Imperial Age | 4200 Silver | 60s |
|
Shattering Projectiles
Unique Trebuchet Technology |
Imperial Age | 300 Wood 700 Gold | 90s |
|
Shinto Rituals
Unique Shinto Technology |
Castle Age | 300 Gold | 30s |
|
Ships of the Crown
Unique Carrack Technology |
Imperial Age | 250 Wood 500 Gold | 75s |
|
Shipwrights
Naval Technology 2/2 |
Imperial Age | 300 Food 550 Gold | 50s |
|
Shire Levy
Unique Defensive Ability |
Castle Age | 600 Wood 600 Gold | 45s |
|
Shogunate Castle
Unique Town Center Improvement 3/3 |
Castle Age | 1200 Stone | 20s |
|
Siege Carpentry
Unique Siege Technology |
Castle Age | 200 Wood 300 Gold | 90s |
|
Siege Crew Training
Unique Mangonel |
Imperial Age | 100 Food 225 Gold | 45s |
|
Siege Crews
Unique Imperial Council |
Dark Age | 1 Vizier | |
|
Siege Engineering
Siege Unit Unlock |
Feudal Age | 50 Wood 125 Gold | 30s |
|
Siege Engineering (Improved)
Unique Siege Unit Unlock |
Feudal Age | 50 Wood 175 Stone 125 Gold | 30s |
|
Siege Works
Siege Technology |
Imperial Age | 300 Wood 600 Gold | 90s |
|
Siege Works (Improved)
Unique Siege Technology |
Imperial Age | 300 Wood 900 Stone 600 Gold | 90s |
|
Siha Bow Limbs
Unique Ranged Damage Technology |
Imperial Age | 75 Wood 200 Gold | 45s |
|
Siha Bow Limbs (Improved)
Unique Ranged Damage Technology |
Imperial Age | 75 Wood 275 Stone 200 Gold | 45s |
|
Silk Bowstrings
Archer Technology |
Imperial Age | 200 Wood 500 Gold | 60s |
|
Silk Road Mercenary Contract
Unique Mercenary Contract |
Dark Age | — | 10s |
|
Single Whip Reform
Unique Economic Upgrade |
Dark Age | 75 Food 175 Gold | 45s |
|
Slate and Stone Construction
Unique Building Technology |
Castle Age | 100 Stone 250 Gold | 60s |
|
Slow-Burning Defenses
Unique Defensive Technology |
Castle Age | — | 225s |
|
Specialized Pick
Mining Technology 1/3 |
Feudal Age | 50 Wood 100 Gold | 45s |
|
Specialized Pick (Improved)
Unique Mining Technology |
Feudal Age | 50 Wood 500 Stone 100 Gold | 45s |
|
Spice Roads
Unique Trade Technology |
Imperial Age | 300 Wood 700 Gold | 90s |
|
Springald Crews
Naval Technology |
Castle Age | 100 Food 250 Gold | 25s |
|
Springald Emplacement
Weapon Emplacement |
Castle Age | 125 Stone 50 Gold | 30s |
|
Spyglass
Scout Technology |
Imperial Age | 100 Wood 50 Gold | 45s |
|
Stables Reinforcements
Unique Stone Technology |
Castle Age | 1100 Stone | 30s |
|
Steel Barding
Unique Cavalry Technology |
Castle Age | 90 Food 210 Gold | 90s |
|
Steeled Arrow
Ranged Damage Technology 1/3 |
Feudal Age | 50 Wood 125 Gold | 60s |
|
Steppe Lancers
Unique Keshik Technology |
Castle Age | 150 Food 350 Gold | 45s |
|
Steppe Lancers (Improved)
Unique Keshik Technology |
Imperial Age | 150 Food 500 Stone 350 Gold | 45s |
|
Stone Armies
Advance to Age IV |
Castle Age | 2400 Food 1200 Gold | 110s |
|
Stone Bounty
Unique Raiding Technology |
Imperial Age | 100 Food 225 Gold | 45s |
|
Stone Bounty (Improved)
Unique Raiding Technology |
Imperial Age | 100 Food 325 Stone 225 Gold | 45s |
|
Stone Commerce
Unique Trade Technology |
Imperial Age | 300 Food 700 Gold | 90s |
|
Stone Commerce (Improved)
Unique Trade Technology |
Imperial Age | 300 Food 1000 Stone 700 Gold | 90s |
|
Storm Lances
Unique Spearman Technology |
Castle Age | 100 Food 250 Gold | 60s |
|
Stronghold Defensive Arrowslits
Unique Defensive Technology |
Feudal Age | 50 Stone 100 Gold | 30s |
|
Sultan's Mamluks
Unique Infantry Technology |
Castle Age | 100 Food 250 Gold | 45s |
|
Superior Mobility
Unique Packing Technology |
Dark Age | 25 Wood 75 Gold | 45s |
|
Superior Mobility (Improved)
Unique Packing Technology |
Feudal Age | 25 Wood 100 Stone 75 Gold | 45s |
|
Survival Techniques
Hunting Technology |
Dark Age | 25 Wood 75 Gold | 25s |
|
Survival Techniques (Improved)
Unique Hunting Technology |
Dark Age | 25 Wood 100 Stone 75 Gold | 25s |
|
Swiftness
Unique Religious Technology |
Castle Age | — | 450s |
|
Swivel Cannon
Naval Technology |
Imperial Age | 150 Food 350 Gold | 45s |
|
Synchronized Shot
Unique Yeoman Technology |
Castle Age | 200 Wood 500 Gold | 75s |
|
Takezaiku
Unique Villager Technology 2/3 |
Feudal Age | 50 Wood 100 Gold | 40s |
|
Tanegashima Tate
Unique Oda Clan Technology |
Castle Age | 100 Food 250 Gold | 60s |
|
Tatara
Unique Melee Damage Technology 1/4 |
Dark Age | 15 Stone 35 Gold | 15s |
|
Tawara
Unique Villager Technology 1/3 |
Dark Age | 25 Wood 50 Gold | 30s |
|
Teak Masts
Unique Naval Technology |
Feudal Age | 75 Wood 125 Gold | 20s |
|
Teardrop Shields
Unique Heavy Armor Technology |
Castle Age | 100 Food 250 Gold | 60s |
|
Teutonic Order
Advance to Age IV |
Castle Age | 2400 Food 1200 Gold | 45s |
|
Textiles
Villager Technology |
Feudal Age | 50 Food 100 Gold | 20s |
|
Textiles (Improved)
Unique Villager Technology |
Castle Age | 50 Food 150 Stone 100 Gold | 20s |
|
Throwing Dagger Drills
Unique Earl's Guard Technology |
Imperial Age | 175 Wood 425 Gold | 30s |
|
Thunderclap Bombs
Unique Naval Technology |
Imperial Age | 200 Wood 500 Gold | 45s |
|
Tithe Barns
Religious Technology |
Imperial Age | 500 Gold | 60s |
|
Tithe Barns (Improved)
Unique Religious Technology |
Imperial Age | 500 Stone 500 Gold | 60s |
|
Tower Shields
Unique Man-at-Arms Technology |
Imperial Age | 150 Food 350 Gold | 60s |
|
Trade Bags
Unique Imperial Council |
Dark Age | 1 Vizier | |
|
Trade Wing
Advance to Age II |
Dark Age | 400 Food 200 Gold | 100s |
|
Tranquil Venue
Unique Mosque Technology |
Castle Age | — | 180s |
|
Trapezites
Unique Cavalry Technology |
Feudal Age | 30 Wood 50 Gold | 20s |
|
Treasure Towers
Unique Economic Upgrade |
Castle Age | 150 Wood 350 Gold | 45s |
|
Trebuchet Emplacement
Unique Weapon Emplacement |
Imperial Age | 150 Stone 275 Gold | 30s |
|
Triple Shot
Unique Stone Technology |
Castle Age | 800 Stone | 45s |
|
Tughlaqabad Fort Overwatch
Unique Naval Technology |
Feudal Age | 90 Food 210 Gold | 5s |
|
Two-Handed Weapons
Unique Man-at-Arms Technology |
Castle Age | 100 Food 250 Gold | 60s |
|
Unlock Kharash Edict
Unique Stone Technology |
Dark Age | 600 Stone | 45s |
|
Unlock Stockyard Edict
Unique Stone Technology |
Dark Age | 800 Stone | 45s |
|
Upgrade to Elite
Unique Elephant Technology |
Imperial Age | 240 Food 600 Gold | 5s |
|
Veteran Contract
Unit Technology 2/3 |
Castle Age | 50 Food 125 Gold | 30s |
|
Village Fortresses
Unique Keep Technology |
Castle Age | — | 360s |
|
Wandering Town
Unique Ram Technology |
Imperial Age | 100 Food 225 Gold | 45s |
|
War Horses
Unique Cavalry Technology |
Imperial Age | 200 Food 500 Gold | 90s |
|
Warwolf Trebuchet
Unique Trebuchet Technology |
Castle Age | 150 Wood 350 Gold | 45s |
|
Wedge Rivets
Ranged Armor Technology 2/3 |
Castle Age | 100 Wood 250 Gold | 60s |
|
Western Mercenary Contract
Unique Mercenary Contract |
Dark Age | — | 10s |
|
Wheelbarrow
Villager Technology |
Dark Age | 50 Wood 150 Gold | 90s |
|
Wheelbarrow (Improved)
Unique Villager Technology |
Dark Age | 50 Wood 200 Stone 150 Gold | 90s |
|
Whistling Arrows
Unique Khan Technology |
Dark Age | 50 Food 75 Gold | 30s |
|
Whistling Arrows (Improved)
Unique Khan Technology |
Feudal Age | 50 Food 125 Stone 75 Gold | 30s |
|
Yaki-ire
Unique Melee Damage Technology 4/4 |
Imperial Age | 175 Stone 275 Gold | 60s |
|
Yam Network
Unique Movement Technology |
Castle Age | 100 Wood 250 Gold | 60s |
|
Yam Network (Improved)
Unique Movement Technology |
Imperial Age | 100 Wood 250 Stone 250 Gold | 60s |
|
Yam Network Trade
Advance to Age IV |
Castle Age | 2400 Food 1200 Gold | 110s |
|
Yatai Farm Gather
Unique Yatai Technology |
Feudal Age | 300 Gold | 30s |
|
Zeal
Unique Religious Technology |
Imperial Age | — | 1080s |
|
Zen
Unique Buddhist Technology |
Castle Age | 100 Food 200 Wood | 30s |
|
Zornhau
Unique Landsknecht Technology |
Castle Age | 150 Food 350 Gold | 60s |
Nothing matches that name.
Data from AoE4 World data
(Open data; game data under Microsoft's Game Content Usage Rules), imported 2026-10-03.
Age of Empires IV © Microsoft Corporation. TheGHoppers was created under Microsoft's Game Content Usage Rules using assets from Age of Empires IV, and it is not endorsed by or affiliated with Microsoft. Game Content Usage Rules