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Town Center

Economy & Population Building

All Resources can be dropped off here. Produces Villagers, Scouts, and increases your maximum Population. Adds additional attacks while garrisoned. Non-Capital Town Centers can't detect stealth or disguises.

Stats

AgeHPPierce / ranged armorLine of sightTime Cost Civilizations
Dark Age 2500 50 52 150s 400 Wood 300 Stone Abbasid Dynasty, Ayyubids, Delhi Sultanate, English, French, Holy Roman Empire, Japanese, Jeanne d'Arc, House of Lancaster, Ottomans, Rus, Sengoku Daimyo, Knights Templar, Tughlaq Dynasty, Zhu Xi's Legacy
Dark Age 2500 75 52 150s 400 Wood 300 Stone Byzantines, Macedonian Dynasty
Dark Age 2500 50 52 150s 750 Wood Golden Horde, Mongols
Dark Age 2500 50 52 75s 400 Wood 300 Stone Chinese
Dark Age 2500 50 52 150s 400 Wood 350 Gold Malians
Dark Age 2500 50 52 120s 400 Wood 300 Stone Order of the Dragon
Feudal Age 2500 50 52 150s 400 Wood 300 Stone Jin Dynasty

Available to

All civilizations

Data from AoE4 World data (Open data; game data under Microsoft's Game Content Usage Rules), imported 2026-10-03.
Age of Empires IV © Microsoft Corporation. TheGHoppers was created under Microsoft's Game Content Usage Rules using assets from Age of Empires IV, and it is not endorsed by or affiliated with Microsoft. Game Content Usage Rules