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Horadric Cube Recipes

Horadric Cube Recipes

Three ancient sigils, one cracked box. Feed it the right offering and it gives back something greater — a rune reborn, a socket opened, a portal torn where no door stood.

79 recipes shown

Category Place In The Cube Transmutes Into Notes
Runes 3 El Runes 1 Eld Rune
Runes 3 Eld Runes 1 Tir Rune
Runes 3 Tir Runes 1 Nef Rune
Runes 3 Nef Runes 1 Eth Rune
Runes 3 Eth Runes 1 Ith Rune
Runes 3 Ith Runes 1 Tal Rune
Runes 3 Tal Runes 1 Ral Rune
Runes 3 Ral Runes 1 Ort Rune
Runes 3 Ort Runes 1 Thul Rune The plain three-rune upgrade works only for El through Ort. Every rune above Thul also demands a gem.
Runes 3 Thul Runes + 1 Chipped Topaz 1 Amn Rune
Runes 3 Amn Runes + 1 Chipped Amethyst 1 Sol Rune
Runes 3 Sol Runes + 1 Chipped Sapphire 1 Shael Rune
Runes 3 Shael Runes + 1 Chipped Ruby 1 Dol Rune
Runes 3 Dol Runes + 1 Chipped Emerald 1 Hel Rune Ladder / Single Player
Runes 3 Hel Runes + 1 Chipped Diamond 1 Io Rune Ladder / Single Player
Runes 3 Io Runes + 1 Flawed Topaz 1 Lum Rune Ladder / Single Player
Runes 3 Lum Runes + 1 Flawed Amethyst 1 Ko Rune Ladder / Single Player
Runes 3 Ko Runes + 1 Flawed Sapphire 1 Fal Rune Ladder / Single Player
Runes 3 Fal Runes + 1 Flawed Ruby 1 Lem Rune Ladder / Single Player
Runes 3 Lem Runes + 1 Flawed Emerald 1 Pul Rune Ladder / Single Player
Runes 2 Pul Runes + 1 Flawed Diamond 1 Um Rune Ladder / Single Player From Um upward only two runes are needed instead of three.
Runes 2 Um Runes + 1 Topaz 1 Mal Rune Ladder / Single Player
Runes 2 Mal Runes + 1 Amethyst 1 Ist Rune Ladder / Single Player
Runes 2 Ist Runes + 1 Sapphire 1 Gul Rune Ladder / Single Player
Runes 2 Gul Runes + 1 Ruby 1 Vex Rune Ladder / Single Player
Runes 2 Vex Runes + 1 Emerald 1 Ohm Rune Ladder / Single Player
Runes 2 Ohm Runes + 1 Diamond 1 Lo Rune Ladder / Single Player
Runes 2 Lo Runes + 1 Flawless Topaz 1 Sur Rune Ladder / Single Player
Runes 2 Sur Runes + 1 Flawless Amethyst 1 Ber Rune Ladder / Single Player
Runes 2 Ber Runes + 1 Flawless Sapphire 1 Jah Rune Ladder / Single Player
Runes 2 Jah Runes + 1 Flawless Ruby 1 Cham Rune Ladder / Single Player
Runes 2 Cham Runes + 1 Flawless Emerald 1 Zod Rune Ladder / Single Player
Gems 3 Gems of the same type and grade (below Perfect) 1 Gem of the same type, one grade higher Works for all seven gem types, skulls included. Chipped to Flawed, Flawed to Normal, Normal to Flawless, Flawless to Perfect.
Potions 3 Small Rejuvenation Potions 1 Full Rejuvenation Potion
Potions 3 Health Potions + 3 Mana Potions + 1 Chipped Gem 1 Rejuvenation Potion Any grade of Health or Mana Potion may be used. Chipped skulls work in place of the gem.
Potions 3 Health Potions + 3 Mana Potions + 1 Normal Gem 1 Full Rejuvenation Potion Any grade of Health or Mana Potion may be used. Skulls work in place of the gem.
Potions 1 Strangling Gas Potion + 1 Healing Potion (any type) 1 Antidote Potion
Socketing 1 Tal Rune + 1 Thul Rune + 1 Perfect Topaz + 1 Normal Body Armor Socketed Body Armor of the same type The item must be normal quality and unsocketed — low quality and superior items will not work. Gains 1-4 sockets at random, capped by the maximum that base allows at its item level.
Socketing 1 Ral Rune + 1 Amn Rune + 1 Perfect Amethyst + 1 Normal Weapon Socketed Weapon of the same type The item must be normal quality and unsocketed. Gains 1-6 sockets at random, capped by the maximum that base allows at its item level.
Socketing 1 Ral Rune + 1 Thul Rune + 1 Perfect Sapphire + 1 Normal Helm Socketed Helm of the same type The item must be normal quality and unsocketed. Gains 1-3 sockets at random, capped by the maximum that base allows at its item level.
Socketing 1 Tal Rune + 1 Amn Rune + 1 Perfect Ruby + 1 Normal Shield Socketed Shield of the same type The item must be normal quality and unsocketed. Gains 1-4 sockets at random, capped by the maximum that base allows at its item level.
Socketing 3 Perfect Skulls + 1 Rare Item + 1 Stone of Jordan The same Rare Item with 1 socket added Rare items can carry only one socket. The item must have no sockets already, and must be of a type that can normally be socketed.
Socketing 3 Normal Gems + 1 Socketed Weapon (any type) 1 Socketed Magic Weapon of the same type ilvl = 30. The result carries 1-2 sockets.
Socketing 3 Chipped Gems + 1 Magic Weapon 1 Socketed Magic Weapon ilvl = 25. The result carries 1-2 sockets.
Socketing 3 Flawless Gems + 1 Magic Weapon 1 Socketed Magic Weapon ilvl = 30. The result carries 1-2 sockets.
Socketing 1 Hel Rune + 1 Scroll of Town Portal + 1 Socketed Item The same item, emptied of everything set in it Warning: every gem, rune and jewel socketed in the item is destroyed.
Rerolling 1 Perfect Skull + 1 Rare Item + 1 Stone of Jordan 1 new high quality Rare Item of the same type ilvl = int(.66 * clvl) + int(.66 * ilvl)
Rerolling 6 Perfect Skulls + 1 Rare Item 1 random low quality Rare Item of the same type ilvl = int(.4 * clvl) + int(.4 * ilvl). This formula will not work on items larger than 3x2.
Rerolling 3 Perfect Gems (any type) + 1 Magic Item 1 new random Magic Item of the same type The result keeps 100% of the input item level. Rare items cannot be used with this formula.
Rerolling 3 Magic Rings 1 random Magic Amulet ilvl = int(.75 * clvl). A +2 to Skills amulet requires level 90, so it cannot be produced this way.
Rerolling 3 Magic Amulets 1 random Magic Ring ilvl = int(.75 * clvl)
Upgrading 1 Ral Rune + 1 Sol Rune + 1 Perfect Emerald + 1 Normal Unique Weapon The Exceptional version of that weapon Raises the base from normal to exceptional — it does not turn the item into the Exceptional Unique. Ethereal items may be upgraded and remain ethereal. Socketed jewels and runes are kept, along with their modifiers.
Upgrading 1 Tal Rune + 1 Shael Rune + 1 Perfect Diamond + 1 Normal Unique Armor The Exceptional version of that armor Raises the base from normal to exceptional — it does not turn the item into the Exceptional Unique. Armor covers helms, boots, belts, gloves and shields. Ethereal items may be upgraded and remain ethereal.
Upgrading 1 Lum Rune + 1 Pul Rune + 1 Perfect Emerald + 1 Exceptional Unique Weapon The Elite version of that weapon Ladder / Single Player Raises the base from exceptional to elite — it does not turn the item into the Elite Unique.
Upgrading 1 Ko Rune + 1 Lem Rune + 1 Perfect Diamond + 1 Exceptional Unique Armor The Elite version of that armor Ladder / Single Player Raises the base from exceptional to elite — it does not turn the item into the Elite Unique.
Upgrading 1 Ort Rune + 1 Amn Rune + 1 Perfect Sapphire + 1 Normal Rare Weapon The Exceptional version of that rare weapon The item type is upgraded; the affixes are kept.
Upgrading 1 Ral Rune + 1 Thul Rune + 1 Perfect Amethyst + 1 Normal Rare Armor The Exceptional version of that rare armor The item type is upgraded; the affixes are kept.
Upgrading 1 Fal Rune + 1 Um Rune + 1 Perfect Sapphire + 1 Exceptional Rare Weapon The Elite version of that rare weapon The item type is upgraded; the affixes are kept.
Upgrading 1 Ko Rune + 1 Pul Rune + 1 Perfect Amethyst + 1 Exceptional Rare Armor The Elite version of that rare armor The item type is upgraded; the affixes are kept.
Upgrading 1 Eld Rune + 1 Chipped Gem + 1 Low Quality Weapon A Normal Quality Weapon of the same type ilvl = 1
Upgrading 1 El Rune + 1 Chipped Gem + 1 Low Quality Armor A Normal Quality Armor of the same type ilvl = 1
Repair 1 Ort Rune + 1 Weapon A fully repaired weapon Ethereal items cannot be repaired.
Repair 1 Ral Rune + 1 Armor A fully repaired armor Ethereal items cannot be repaired.
Repair 1 Ort Rune + 1 Chipped Gem (any kind) + 1 Weapon A fully repaired and recharged weapon Ethereal items cannot be repaired.
Repair 1 Ral Rune + 1 Flawed Gem (any kind) + 1 Armor A fully repaired and recharged armor Ethereal items cannot be repaired.
Crafting 4 Health Potions (any type) + 1 Ruby (any type) + 1 Magic Sword 1 Magic Sword of the Leech ilvl = 30. The sword always carries the "of the Leech" suffix (4-5% Life Stolen Per Hit).
Crafting 6 Perfect Gems (one of each type) + 1 Magic Amulet 1 Prismatic Amulet ilvl = 50. Always carries the Prismatic prefix (All Resistances +16-20).
Crafting 1 Magic Ring + 1 Perfect Emerald + 1 Antidote Potion 1 Jade Ring ilvl = 30. Poison Resist +21-30%.
Crafting 1 Magic Ring + 1 Perfect Ruby + 1 Exploding Potion 1 Garnet Ring ilvl = 30. Fire Resist +21-30%.
Crafting 1 Magic Ring + 1 Perfect Topaz + 1 Rejuvenation Potion 1 Coral Ring ilvl = 30. Lightning Resist +21-30%.
Crafting 1 Magic Ring + 1 Perfect Sapphire + 1 Thawing Potion 1 Cobalt Ring ilvl = 30. Cold Resist +21-30%.
Crafting 1 Magic Shield (any type) + 1 Spiked Club (any quality) + 2 Skulls (any quality) 1 Magic Shield of Spikes ilvl = 30. Always carries the "of Spikes" suffix (Attacker Takes Damage of 4-6).
Crafting 1 Diamond (any quality) + 1 Staff + 1 Kris + 1 Belt 1 Savage Polearm ilvl = 50. Always carries the Savage prefix (66-80% Enhanced Damage). The result is one of: Bardiche, Battle Scythe, Bill, Halberd, Lochaber Axe, Partizan, Poleaxe, Scythe, Voulge or War Scythe.
Ammunition 2 Quivers of Bolts 1 Quiver of Arrows The quantity produced is random.
Ammunition 2 Quivers of Arrows 1 Quiver of Bolts The quantity produced is random.
Ammunition 1 Spear + 1 Quiver of Arrows 1 Stack of Javelins
Ammunition 1 Axe + 1 Dagger 1 Stack of Throwing Axes The quantity produced is random.
Quest Wirt's Leg + 1 Tome of Town Portal A red portal to the Secret Cow Level Must be transmuted in the Rogue Encampment in Act I, after Baal has been slain on the same difficulty. Once per difficulty.
Quest Baal's Eye + Diablo's Horn + Mephisto's Brain A red portal to Uber Tristram The three organs drop from the Uber bosses summoned with the Pandemonium keys.

The Cube answers to no such offering.

Recipes marked Ladder / Single Player are closed to Normal characters on the realms — they answer only to Single Player, Open and Ladder characters.

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