TheGHoppers - theghoppers.com
Skip
Shrines

Shrines

The labyrinth is strewn with altars, and not one names its price. Some grant strength, gold or knowledge; others rot your gear, drain your purse, or twist your very frame.

A shrine can be touched but once. Read before you kneel — several give with one hand and take with the other, and a few do lasting harm. Goat Shrines and Cauldrons fire a random shrine effect, and are best left alone.

33 shrines shown

Shrine Effect Games
Mysterious +5 to one random attribute, and -1 to each of the other three. Single & multiplayer
Hidden Adds 10 to the durability of your worn items, but cuts the maximum durability of one of them by 20. Single & multiplayer
Gloomy Drops the maximum damage of your weapons by 1, but raises the armour class of your armour by 2. Single-player only
Weird Raises the maximum damage of your weapons by 1. Single-player only
Magical Casts Mana Shield on you. Single & multiplayer
Stone Fully recharges every staff you carry. Single & multiplayer
Religious Restores all of your items to full durability. Single & multiplayer
Enchanted Raises all but one of your known spells by a level, and lowers the last by one. Single & multiplayer
Thaumaturgic Refills and reopens every chest on the level. Single-player only
Fascinating Grants Firebolt and raises it by 2 levels, at the cost of 10% of your maximum mana. Single & multiplayer
Cryptic Casts Nova and fully restores your mana. Single & multiplayer
Eldritch Turns all of your healing and mana potions into rejuvenation potions. Single & multiplayer
Eerie +2 Magic. Single & multiplayer
Divine Fully restores your life and mana and leaves two potions — full life and mana near the surface, rejuvenation in the depths. Single & multiplayer
Holy Blinks you a short way through the dungeon (Phasing). Single & multiplayer
Sacred Grants Charged Bolt and raises it by 2 levels, at the cost of 10% of your maximum mana. Single & multiplayer
Spiritual Fills every empty slot of your inventory with gold. Single & multiplayer
Spooky Fully restores the life and mana of every other player. Multiplayer only
Abandoned +2 Dexterity. Single & multiplayer
Creepy +2 Strength. Single & multiplayer
Quiet +2 Vitality. Single & multiplayer
Secluded Reveals the whole map of the level. Single & multiplayer
Ornate Grants Holy Bolt and raises it by 2 levels, at the cost of 10% of your maximum mana. Single & multiplayer
Glimmering Identifies every unidentified item in your inventory. Single & multiplayer
Tainted For every other player, nudges each of the four attributes up or down by 1 at random. Multiplayer only
Oily Hellfire Raises your class's primary attribute by 2, then looses a spreading wall of fire at you. Single & multiplayer
Glowing Hellfire Raises your Magic by up to 5, scaled to your experience — but burns away 5% of that experience. Single & multiplayer
Mendicant's Hellfire You gain experience equal to half your gold, and that half is taken from your purse. Single & multiplayer
Sparkling Hellfire A flash of light grants you experience — 1,000 for each level of the dungeon. Single & multiplayer
Town Hellfire Opens a Town Portal beside the shrine. Single & multiplayer
Shimmering Hellfire Fully restores your mana. Single & multiplayer
Solar Hellfire +2 to an attribute set by the hour — Dexterity by morning, Strength by afternoon, Magic at dusk, Vitality by night. Single-player only
Murphy's Hellfire Fickle luck: it either halves the durability of one worn item or filches a third of your gold. Single & multiplayer

No shrine answers to that search.

Names and availability come from DevilutionX's own shrine tables; the effects were read from its shrine handler and cross-checked against a shrine reference. Effects are as the game works them — several beneficial shrines carry a hidden cost.

Back to the Game Database