Shrines
The labyrinth is strewn with altars, and not one names its price. Some grant strength, gold or knowledge; others rot your gear, drain your purse, or twist your very frame.
A shrine can be touched but once. Read before you kneel — several give with one hand and take with the other, and a few do lasting harm. Goat Shrines and Cauldrons fire a random shrine effect, and are best left alone.
33 shrines shown
| Shrine | Effect | Games |
|---|---|---|
| Mysterious | +5 to one random attribute, and -1 to each of the other three. | Single & multiplayer |
| Hidden | Adds 10 to the durability of your worn items, but cuts the maximum durability of one of them by 20. | Single & multiplayer |
| Gloomy | Drops the maximum damage of your weapons by 1, but raises the armour class of your armour by 2. | Single-player only |
| Weird | Raises the maximum damage of your weapons by 1. | Single-player only |
| Magical | Casts Mana Shield on you. | Single & multiplayer |
| Stone | Fully recharges every staff you carry. | Single & multiplayer |
| Religious | Restores all of your items to full durability. | Single & multiplayer |
| Enchanted | Raises all but one of your known spells by a level, and lowers the last by one. | Single & multiplayer |
| Thaumaturgic | Refills and reopens every chest on the level. | Single-player only |
| Fascinating | Grants Firebolt and raises it by 2 levels, at the cost of 10% of your maximum mana. | Single & multiplayer |
| Cryptic | Casts Nova and fully restores your mana. | Single & multiplayer |
| Eldritch | Turns all of your healing and mana potions into rejuvenation potions. | Single & multiplayer |
| Eerie | +2 Magic. | Single & multiplayer |
| Divine | Fully restores your life and mana and leaves two potions — full life and mana near the surface, rejuvenation in the depths. | Single & multiplayer |
| Holy | Blinks you a short way through the dungeon (Phasing). | Single & multiplayer |
| Sacred | Grants Charged Bolt and raises it by 2 levels, at the cost of 10% of your maximum mana. | Single & multiplayer |
| Spiritual | Fills every empty slot of your inventory with gold. | Single & multiplayer |
| Spooky | Fully restores the life and mana of every other player. | Multiplayer only |
| Abandoned | +2 Dexterity. | Single & multiplayer |
| Creepy | +2 Strength. | Single & multiplayer |
| Quiet | +2 Vitality. | Single & multiplayer |
| Secluded | Reveals the whole map of the level. | Single & multiplayer |
| Ornate | Grants Holy Bolt and raises it by 2 levels, at the cost of 10% of your maximum mana. | Single & multiplayer |
| Glimmering | Identifies every unidentified item in your inventory. | Single & multiplayer |
| Tainted | For every other player, nudges each of the four attributes up or down by 1 at random. | Multiplayer only |
| Oily Hellfire | Raises your class's primary attribute by 2, then looses a spreading wall of fire at you. | Single & multiplayer |
| Glowing Hellfire | Raises your Magic by up to 5, scaled to your experience — but burns away 5% of that experience. | Single & multiplayer |
| Mendicant's Hellfire | You gain experience equal to half your gold, and that half is taken from your purse. | Single & multiplayer |
| Sparkling Hellfire | A flash of light grants you experience — 1,000 for each level of the dungeon. | Single & multiplayer |
| Town Hellfire | Opens a Town Portal beside the shrine. | Single & multiplayer |
| Shimmering Hellfire | Fully restores your mana. | Single & multiplayer |
| Solar Hellfire | +2 to an attribute set by the hour — Dexterity by morning, Strength by afternoon, Magic at dusk, Vitality by night. | Single-player only |
| Murphy's Hellfire | Fickle luck: it either halves the durability of one worn item or filches a third of your gold. | Single & multiplayer |
No shrine answers to that search.
Names and availability come from DevilutionX's own shrine tables; the effects were read from its shrine handler and cross-checked against a shrine reference. Effects are as the game works them — several beneficial shrines carry a hidden cost.
Back to the Game Database